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authorBrian Paul <[email protected]>2003-04-08 02:27:16 +0000
committerBrian Paul <[email protected]>2003-04-08 02:27:16 +0000
commit36a0a3252e1e20df69b53f70ba93bc74c4a4bf0e (patch)
tree6c680de320af7a288fe70e5a95696bcf0f5faa56 /src/mesa/tnl/t_vb_render.c
parent0cebd5822a39ad3b3d7621f8e59efab329bfb5b9 (diff)
Added ctx->Texture._EnabledCoordUnits bitfield.
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
Diffstat (limited to 'src/mesa/tnl/t_vb_render.c')
-rw-r--r--src/mesa/tnl/t_vb_render.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index c0e2bf26b09..bbfa1ae704f 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_render.c,v 1.34 2003/03/01 01:50:27 brianp Exp $ */
+/* $Id: t_vb_render.c,v 1.35 2003/04/08 02:27:20 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -352,9 +352,9 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
inputs |= VERT_BIT_COLOR1;
- if (ctx->Texture._EnabledUnits) {
+ if (ctx->Texture._EnabledCoordUnits) {
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled)
+ if (ctx->Texture._EnabledCoordUnits & (1 << i))
inputs |= VERT_BIT_TEX(i);
}
}