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authorKenneth Graunke <[email protected]>2015-02-18 17:43:07 -0800
committerKenneth Graunke <[email protected]>2015-02-19 15:15:45 -0800
commit2bd139e18c941e7ea0870ba43314a5c10fd5bb12 (patch)
tree8ff4f3d6c55aaec651116d921b24cde522447427 /src/mesa/tnl/t_vb_points.c
parent7e35a812643982bef5d90f4998a4f240b2edfd26 (diff)
i965/fs: Un-hardcode DEBUG_WM, "FS", and "fragment".
These code paths can (or will) be used for other shader stages. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_vb_points.c')
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