diff options
author | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
commit | 363049160da54f4aafe88f99bb2140a9bfed142b (patch) | |
tree | f189ec97cdd323e6e38958d9dc4b62c778c9868e /src/mesa/tnl/t_vb_points.c | |
parent | e2053d16901732f4947c702cdc5ef72993d8d130 (diff) |
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
Diffstat (limited to 'src/mesa/tnl/t_vb_points.c')
-rw-r--r-- | src/mesa/tnl/t_vb_points.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index c60a0f56b12..429a0ab7cb4 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_points.c,v 1.5 2001/12/14 02:51:45 brianp Exp $ */ +/* $Id: t_vb_points.c,v 1.6 2002/01/06 03:54:12 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -34,7 +34,7 @@ struct point_stage_data { - GLvector1f PointSize; + GLvector4f PointSize; }; #define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr) @@ -53,7 +53,7 @@ static GLboolean run_point_stage( GLcontext *ctx, const GLfloat p1 = ctx->Point.Params[1]; const GLfloat p2 = ctx->Point.Params[2]; const GLfloat pointSize = ctx->Point._Size; - GLfloat *size = store->PointSize.data; + GLfloat (*size)[4] = store->PointSize.data; GLuint i; if (stage->changed_inputs) { @@ -61,7 +61,7 @@ static GLboolean run_point_stage( GLcontext *ctx, for (i = 0; i < VB->Count; i++) { const GLfloat dist = -eye[i][2]; /* GLfloat dist = GL_SQRT(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/ - size[i] = pointSize / (p0 + dist * (p1 + dist * p2)); + size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2)); } } @@ -89,7 +89,7 @@ static GLboolean alloc_point_data( GLcontext *ctx, if (!store) return GL_FALSE; - _mesa_vector1f_alloc( &store->PointSize, 0, VB->Size, 32 ); + _mesa_vector4f_alloc( &store->PointSize, 0, VB->Size, 32 ); /* Now run the stage. */ @@ -102,7 +102,7 @@ static void free_point_data( struct gl_pipeline_stage *stage ) { struct point_stage_data *store = POINT_STAGE_DATA(stage); if (store) { - _mesa_vector1f_free( &store->PointSize ); + _mesa_vector4f_free( &store->PointSize ); FREE( store ); stage->privatePtr = 0; } |