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authorKeith Whitwell <[email protected]>2003-08-20 07:21:41 +0000
committerKeith Whitwell <[email protected]>2003-08-20 07:21:41 +0000
commit12c037dbff3d5a812e31624645d577413cd54122 (patch)
treef9ef3af36fb03266bcfa89ed61578655ca2e2ec0 /src/mesa/tnl/t_vb_light.c
parent9ec58c2c5bbf90428a0e8e1c4f4af3805c602cd3 (diff)
Use correct conversions when translating array colors.
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r--src/mesa/tnl/t_vb_light.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index aedbad4254f..154c3d2961a 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -82,13 +82,13 @@ static void import_color_material( GLcontext *ctx,
else
to->StrideB = 4 * sizeof(GLfloat);
- _math_trans_4f( (GLfloat (*)[4]) to->Ptr,
- from->Ptr,
- from->StrideB,
- from->Type,
- from->Size,
- 0,
- count);
+ _math_trans_4fc( (GLfloat (*)[4]) to->Ptr,
+ from->Ptr,
+ from->StrideB,
+ from->Type,
+ from->Size,
+ 0,
+ count);
VB->ColorPtr[0] = to;
}