diff options
author | Brian Paul <[email protected]> | 2002-01-22 14:35:16 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-01-22 14:35:16 +0000 |
commit | 4c8fadc6d996c8c433826c4c763104b7d69cf7e5 (patch) | |
tree | 3e85b89009cf5beaf25c28bbe3748f1c90ef9cab /src/mesa/tnl/t_vb_light.c | |
parent | 9b681dcc17c9c6d25aa40fa59cd617ae911cf988 (diff) |
Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r-- | src/mesa/tnl/t_vb_light.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index bbf43468c03..32444ee3aa6 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_light.c,v 1.16 2001/12/14 02:51:45 brianp Exp $ */ +/* $Id: t_vb_light.c,v 1.17 2002/01/22 14:35:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -168,12 +168,12 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) /* Make sure we can talk about elements 0..2 in the vector we are * lighting. */ - if (stage->changed_inputs & (VERT_EYE|VERT_OBJ_BIT)) { + if (stage->changed_inputs & (VERT_BIT_EYE|VERT_BIT_POS)) { if (input->size <= 2) { if (input->flags & VEC_NOT_WRITEABLE) { - ASSERT(VB->importable_data & VERT_OBJ_BIT); + ASSERT(VB->importable_data & VERT_BIT_POS); - VB->import_data( ctx, VERT_OBJ_BIT, VEC_NOT_WRITEABLE ); + VB->import_data( ctx, VERT_BIT_POS, VEC_NOT_WRITEABLE ); input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; ASSERT((input->flags & VEC_NOT_WRITEABLE) == 0); @@ -299,15 +299,15 @@ static void check_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) if (stage->active) { if (stage->privatePtr) stage->run = run_validate_lighting; - stage->inputs = VERT_NORMAL_BIT|VERT_MATERIAL; + stage->inputs = VERT_BIT_NORMAL|VERT_BIT_MATERIAL; if (ctx->Light._NeedVertices) - stage->inputs |= VERT_EYE; /* effectively, even when lighting in obj */ + stage->inputs |= VERT_BIT_EYE; /* effectively, even when lighting in obj */ if (ctx->Light.ColorMaterialEnabled) - stage->inputs |= VERT_COLOR0_BIT; + stage->inputs |= VERT_BIT_COLOR0; - stage->outputs = VERT_COLOR0_BIT; + stage->outputs = VERT_BIT_COLOR0; if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) - stage->outputs |= VERT_COLOR1_BIT; + stage->outputs |= VERT_BIT_COLOR1; } } @@ -338,7 +338,7 @@ const struct gl_pipeline_stage _tnl_lighting_stage = _NEW_LIGHT, /* recheck */ _NEW_LIGHT|_NEW_MODELVIEW, /* recalc -- modelview dependency * otherwise not captured by inputs - * (which may be VERT_OBJ_BIT) */ + * (which may be VERT_BIT_POS) */ GL_FALSE, /* active? */ 0, /* inputs */ 0, /* outputs */ |