diff options
author | Keith Whitwell <[email protected]> | 2003-08-05 18:55:49 +0000 |
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committer | Keith Whitwell <[email protected]> | 2003-08-05 18:55:49 +0000 |
commit | ff56908e09c0351179478deb19677cf56eec1f64 (patch) | |
tree | ca51e376173869a8cb44304a0105b237f1dafce9 /src/mesa/tnl/t_vb_light.c | |
parent | e6dea091c0a1fe9ad9720c07ddf7164e5fc45ac6 (diff) |
Store material attributes in an Attrib[] style array. This is a
first step to reviving/rescuing the 'vtx' rework from the old mesa
tree.
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r-- | src/mesa/tnl/t_vb_light.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index 86755486343..aedbad4254f 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -94,6 +94,14 @@ static void import_color_material( GLcontext *ctx, } +static void update_materials( GLcontext *ctx, + const struct gl_material *src, + GLuint bitmask ) +{ + _mesa_copy_materials( &ctx->Light.Material, src, bitmask ); + _mesa_update_material( ctx, bitmask ); +} + /* Tables for all the shading functions. */ static light_func _tnl_light_tab[MAX_LIGHT_FUNC]; |