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authorKeith Whitwell <[email protected]>2001-04-28 08:39:17 +0000
committerKeith Whitwell <[email protected]>2001-04-28 08:39:17 +0000
commit51c0c71811508b6658e0d5dcff8426b618322a73 (patch)
tree05ccb4905625b200ed1a5de00acb2295e1babec9 /src/mesa/tnl/t_vb_light.c
parent27b0758a940f19ce344f21b8db708d91933ce06d (diff)
Support for floating point color representation in tnl module.
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r--src/mesa/tnl/t_vb_light.c43
1 files changed, 30 insertions, 13 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 209c32f8aba..7b24cbfaa3a 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_light.c,v 1.13 2001/04/26 14:53:48 keithw Exp $ */
+/* $Id: t_vb_light.c,v 1.14 2001/04/28 08:39:18 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -49,8 +49,8 @@ typedef void (*light_func)( GLcontext *ctx,
GLvector4f *input );
struct light_stage_data {
- GLvector4chan LitColor[2];
- GLvector4chan LitSecondary[2];
+ struct gl_client_array LitColor[2];
+ struct gl_client_array LitSecondary[2];
GLvector1ui LitIndex[2];
light_func *light_func_tab;
};
@@ -149,8 +149,8 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage )
else
ind = 0;
- /* The individual tabs know about replaying side-effects vs. full
- * re-execution.
+ /* The individual functions know about replaying side-effects
+ * vs. full re-execution.
*/
store->light_func_tab[ind]( ctx, VB, stage, input );
@@ -201,6 +201,22 @@ static GLboolean run_validate_lighting( GLcontext *ctx,
return stage->run( ctx, stage );
}
+static void alloc_4f( struct gl_client_array *a, GLuint sz )
+{
+ a->Ptr = ALIGN_MALLOC( sz * sizeof(GLfloat) * 4, 32 );
+ a->Size = 4;
+ a->Type = GL_FLOAT;
+ a->Stride = 0;
+ a->StrideB = sizeof(GLfloat) * 4;
+ a->Enabled = 0;
+ a->Flags = 0;
+}
+
+static void free_4f( struct gl_client_array *a )
+{
+ ALIGN_FREE( a->Ptr );
+}
+
/* Called the first time stage->run is called. In effect, don't
* allocate data until the first time the stage is run.
*/
@@ -220,10 +236,11 @@ static GLboolean run_init_lighting( GLcontext *ctx,
*/
init_lighting();
- _mesa_vector4chan_alloc( &store->LitColor[0], 0, size, 32 );
- _mesa_vector4chan_alloc( &store->LitColor[1], 0, size, 32 );
- _mesa_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 );
- _mesa_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 );
+ alloc_4f( &store->LitColor[0], size );
+ alloc_4f( &store->LitColor[1], size );
+ alloc_4f( &store->LitSecondary[0], size );
+ alloc_4f( &store->LitSecondary[1], size );
+
_mesa_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 );
_mesa_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 );
@@ -263,10 +280,10 @@ static void dtr( struct gl_pipeline_stage *stage )
struct light_stage_data *store = LIGHT_STAGE_DATA(stage);
if (store) {
- _mesa_vector4chan_free( &store->LitColor[0] );
- _mesa_vector4chan_free( &store->LitColor[1] );
- _mesa_vector4chan_free( &store->LitSecondary[0] );
- _mesa_vector4chan_free( &store->LitSecondary[1] );
+ free_4f( &store->LitColor[0] );
+ free_4f( &store->LitColor[1] );
+ free_4f( &store->LitSecondary[0] );
+ free_4f( &store->LitSecondary[1] );
_mesa_vector1ui_free( &store->LitIndex[0] );
_mesa_vector1ui_free( &store->LitIndex[1] );
FREE( store );