diff options
author | Brian Paul <[email protected]> | 2006-06-14 04:05:17 +0000 |
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committer | Brian Paul <[email protected]> | 2006-06-14 04:05:17 +0000 |
commit | 62e1fae858509615c6e54e0b9388cfa2691a5919 (patch) | |
tree | 35fb599ca4b17f1c909d916e2e91d2a1b6f587c5 /src/mesa/tnl/t_vb_cull.c | |
parent | 62dc134771858638ac38687c16bbb0578d20c419 (diff) |
A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really
just aliases for members of the VB->AttribPtr[] array.
Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly
for NormalPtr, TexCoordPtr, PointSizePtr, etc.
Diffstat (limited to 'src/mesa/tnl/t_vb_cull.c')
-rw-r--r-- | src/mesa/tnl/t_vb_cull.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_vb_cull.c b/src/mesa/tnl/t_vb_cull.c index b5ba68dc86d..8848dac10c1 100644 --- a/src/mesa/tnl/t_vb_cull.c +++ b/src/mesa/tnl/t_vb_cull.c @@ -52,8 +52,8 @@ static GLboolean run_cull_stage( GLcontext *ctx, const GLfloat a = ctx->Transform.CullObjPos[0]; const GLfloat b = ctx->Transform.CullObjPos[1]; const GLfloat c = ctx->Transform.CullObjPos[2]; - GLfloat *norm = (GLfloat *)VB->NormalPtr->data; - GLuint stride = VB->NormalPtr->stride; + GLfloat *norm = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; + GLuint stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; GLuint count = VB->Count; GLuint i; |