diff options
author | Brian Paul <[email protected]> | 2004-01-15 00:29:51 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-01-15 00:29:51 +0000 |
commit | 3663c0f82527d972a7e5b85937d8da60253eb6f3 (patch) | |
tree | 6a571530e63a97a1ffb643af83474e63d7ea7229 /src/mesa/tnl/t_save_playback.c | |
parent | 5bae6b90f93bb1bc2d85efe3de963fb49a38fed1 (diff) |
Cosmetic changes.
Added a bunch of const qualifiers.
Use _mesa_memcpy() instead of memcpy(), etc.
Diffstat (limited to 'src/mesa/tnl/t_save_playback.c')
-rw-r--r-- | src/mesa/tnl/t_save_playback.c | 24 |
1 files changed, 9 insertions, 15 deletions
diff --git a/src/mesa/tnl/t_save_playback.c b/src/mesa/tnl/t_save_playback.c index 37258c0a9f1..8d353b3f7b4 100644 --- a/src/mesa/tnl/t_save_playback.c +++ b/src/mesa/tnl/t_save_playback.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.0 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,7 +50,7 @@ static GLint get_size( const GLfloat *f ) * TODO - remove VB->ColorPtr, etc and just use the AttrPtr's. */ static void _tnl_bind_vertex_list( GLcontext *ctx, - struct tnl_vertex_list *node ) + const struct tnl_vertex_list *node ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; @@ -118,10 +118,10 @@ static void _tnl_bind_vertex_list( GLcontext *ctx, } static void _playback_copy_to_current( GLcontext *ctx, - struct tnl_vertex_list *node ) + const struct tnl_vertex_list *node ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - GLfloat *data; + const GLfloat *data; GLuint i; if (node->count) @@ -170,13 +170,12 @@ static void _playback_copy_to_current( GLcontext *ctx, */ void _tnl_playback_vertex_list( GLcontext *ctx, void *data ) { - struct tnl_vertex_list *node = (struct tnl_vertex_list *)data; + const struct tnl_vertex_list *node = (const struct tnl_vertex_list *) data; TNLcontext *tnl = TNL_CONTEXT(ctx); FLUSH_CURRENT(ctx, 0); - if (node->prim_count && - node->count) { + if (node->prim_count > 0 && node->count > 0) { if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END && (node->prim[0].mode & PRIM_BEGIN)) { @@ -185,7 +184,7 @@ void _tnl_playback_vertex_list( GLcontext *ctx, void *data ) * includes operations such as glBegin or glDrawArrays. */ _mesa_error( ctx, GL_INVALID_OPERATION, "displaylist recursive begin"); - _tnl_loopback_vertex_list( ctx, (struct tnl_vertex_list *) data ); + _tnl_loopback_vertex_list( ctx, node ); return; } else if (tnl->LoopbackDListCassettes || @@ -193,7 +192,7 @@ void _tnl_playback_vertex_list( GLcontext *ctx, void *data ) /* Degenerate case: list references current data and would * require fixup. Take the easier option & loop it back. */ - _tnl_loopback_vertex_list( ctx, (struct tnl_vertex_list *) data ); + _tnl_loopback_vertex_list( ctx, node ); return; } @@ -216,8 +215,3 @@ void _tnl_playback_vertex_list( GLcontext *ctx, void *data ) */ _playback_copy_to_current( ctx, node ); } - - - - - |