diff options
author | Adam Jackson <[email protected]> | 2004-10-24 02:05:40 +0000 |
---|---|---|
committer | Adam Jackson <[email protected]> | 2004-10-24 02:05:40 +0000 |
commit | 94987beb2c9e87d9c55db5cb7c089dc77f78df94 (patch) | |
tree | 714d8c344090c992e6a55658bc14ef4d585761ac /src/mesa/tnl/t_save_loopback.c | |
parent | 07553c58fd068a0e1b43e564fba1baffa6ea222d (diff) |
Bug #1682: Mesa core code that gets linked into DRI drivers should never call
through the GL API directly, but should instead use the GL_CALL macro.
Diffstat (limited to 'src/mesa/tnl/t_save_loopback.c')
-rw-r--r-- | src/mesa/tnl/t_save_loopback.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_save_loopback.c b/src/mesa/tnl/t_save_loopback.c index 18ecc3514fa..2e752c809a0 100644 --- a/src/mesa/tnl/t_save_loopback.c +++ b/src/mesa/tnl/t_save_loopback.c @@ -196,7 +196,7 @@ static void loopback_prim( GLcontext *ctx, GLuint k; if (prim->mode & PRIM_BEGIN) { - glBegin( prim->mode & PRIM_MODE_MASK ); + GL_CALL(Begin)( prim->mode & PRIM_MODE_MASK ); } else { assert(i == 0); @@ -221,7 +221,7 @@ static void loopback_prim( GLcontext *ctx, } if (prim->mode & PRIM_END) { - glEnd(); + GL_CALL(End)(); } else { assert (i == list->prim_count-1); |