diff options
author | Brian Paul <[email protected]> | 2004-08-25 15:59:48 +0000 |
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committer | Brian Paul <[email protected]> | 2004-08-25 15:59:48 +0000 |
commit | a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 (patch) | |
tree | e4d68d47d99c2f747619829a488dd0b6ba5cf361 /src/mesa/tnl/t_save_api.c | |
parent | 866286936ac34070826382f1d1cd28b613dd4bd1 (diff) |
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
Diffstat (limited to 'src/mesa/tnl/t_save_api.c')
-rw-r--r-- | src/mesa/tnl/t_save_api.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index c40de16fcac..5a7e6b5666b 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -179,6 +179,7 @@ build_normal_lengths( struct tnl_vertex_list *node ) static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx ) { struct tnl_vertex_store *store = MALLOC_STRUCT(tnl_vertex_store); + (void) ctx; store->used = 0; store->refcount = 1; return store; @@ -187,6 +188,7 @@ static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx ) static struct tnl_primitive_store *alloc_prim_store( GLcontext *ctx ) { struct tnl_primitive_store *store = MALLOC_STRUCT(tnl_primitive_store); + (void) ctx; store->used = 0; store->refcount = 1; return store; @@ -1241,6 +1243,7 @@ static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum typ const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) count; (void) type; (void) indices; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" ); } @@ -1251,24 +1254,28 @@ static void GLAPIENTRY _save_DrawRangeElements(GLenum mode, const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); } static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count) { GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) start; (void) count; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" ); } static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { GET_CURRENT_CONTEXT(ctx); + (void) x1; (void) y1; (void) x2; (void) y2; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" ); } static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) { GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) i1; (void) i2; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" ); } @@ -1276,12 +1283,14 @@ static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) i1; (void) i2; (void) j1; (void) j2; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" ); } static void GLAPIENTRY _save_Begin( GLenum mode ) { GET_CURRENT_CONTEXT( ctx ); + (void) mode; _mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" ); } @@ -1467,6 +1476,8 @@ void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode ) { TNLcontext *tnl = TNL_CONTEXT(ctx); + (void) list; (void) mode; + if (!tnl->save.prim_store) tnl->save.prim_store = alloc_prim_store( ctx ); @@ -1481,21 +1492,25 @@ void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode ) void _tnl_EndList( GLcontext *ctx ) { + (void) ctx; assert(TNL_CONTEXT(ctx)->save.vertex_size == 0); } void _tnl_BeginCallList( GLcontext *ctx, GLuint list ) { + (void) ctx; (void) list; } void _tnl_EndCallList( GLcontext *ctx ) { + (void) ctx; } static void _tnl_destroy_vertex_list( GLcontext *ctx, void *data ) { struct tnl_vertex_list *node = (struct tnl_vertex_list *)data; + (void) ctx; if ( --node->vertex_store->refcount == 0 ) FREE( node->vertex_store ); @@ -1512,6 +1527,7 @@ static void _tnl_print_vertex_list( GLcontext *ctx, void *data ) { struct tnl_vertex_list *node = (struct tnl_vertex_list *)data; GLuint i; + (void) ctx; _mesa_debug(0, "TNL-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", node->count, @@ -1597,4 +1613,5 @@ void _tnl_save_init( GLcontext *ctx ) */ void _tnl_save_destroy( GLcontext *ctx ) { + (void) ctx; } |