diff options
author | Michal Krol <[email protected]> | 2006-04-11 11:41:11 +0000 |
---|---|---|
committer | Michal Krol <[email protected]> | 2006-04-11 11:41:11 +0000 |
commit | bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d (patch) | |
tree | 8474881f1f529e1217d3442a98defb1a667b8403 /src/mesa/tnl/t_save_api.c | |
parent | d90ad3fd876860b7a2ba763c031e46f76e4c47c6 (diff) |
More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
Diffstat (limited to 'src/mesa/tnl/t_save_api.c')
-rw-r--r-- | src/mesa/tnl/t_save_api.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index 9788468d508..5765652b7e0 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -936,7 +936,7 @@ static void GLAPIENTRY _save_MultiTexCoord4fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib1fNV( GLuint index, GLfloat x ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR1F( index, x ); else enum_error(); @@ -944,7 +944,7 @@ static void GLAPIENTRY _save_VertexAttrib1fNV( GLuint index, GLfloat x ) static void GLAPIENTRY _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR1FV( index, v ); else enum_error(); @@ -952,7 +952,7 @@ static void GLAPIENTRY _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR2F( index, x, y ); else enum_error(); @@ -960,7 +960,7 @@ static void GLAPIENTRY _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat static void GLAPIENTRY _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR2FV( index, v ); else enum_error(); @@ -969,7 +969,7 @@ static void GLAPIENTRY _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR3F( index, x, y, z ); else enum_error(); @@ -977,7 +977,7 @@ static void GLAPIENTRY _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat static void GLAPIENTRY _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR3FV( index, v ); else enum_error(); @@ -986,7 +986,7 @@ static void GLAPIENTRY _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR4F( index, x, y, z, w ); else enum_error(); @@ -994,7 +994,7 @@ static void GLAPIENTRY _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat static void GLAPIENTRY _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) DISPATCH_ATTR4FV( index, v ); else enum_error(); @@ -1004,7 +1004,7 @@ static void GLAPIENTRY _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib1fARB( GLuint index, GLfloat x ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR1F( index, x ); else enum_error(); @@ -1013,7 +1013,7 @@ _save_VertexAttrib1fARB( GLuint index, GLfloat x ) static void GLAPIENTRY _save_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR1FV( index, v ); else enum_error(); @@ -1022,7 +1022,7 @@ _save_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR2F( index, x, y ); else enum_error(); @@ -1031,7 +1031,7 @@ _save_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) static void GLAPIENTRY _save_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR2FV( index, v ); else enum_error(); @@ -1040,7 +1040,7 @@ _save_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR3F( index, x, y, z ); else enum_error(); @@ -1049,7 +1049,7 @@ _save_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _save_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR3FV( index, v ); else enum_error(); @@ -1058,7 +1058,7 @@ _save_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR4F( index, x, y, z, w ); else enum_error(); @@ -1067,7 +1067,7 @@ _save_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat static void GLAPIENTRY _save_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) { - if (index < VERT_ATTRIB_MAX) + if (index < MAX_VERTEX_ATTRIBS) DISPATCH_ATTR4FV( index, v ); else enum_error(); |