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authorIan Romanick <[email protected]>2005-07-18 12:31:24 +0000
committerIan Romanick <[email protected]>2005-07-18 12:31:24 +0000
commit9bdfee3a470a535ebe31074651fbacf680bcea6a (patch)
treefba4d709fc92d1afafdf77f0e9db9a82e1d52831 /src/mesa/tnl/t_save_api.c
parente0e993c5ff090058037875642dcd34727a3d8760 (diff)
Wrap every place that accesses a dispatch table with a macro. A new script-
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
Diffstat (limited to 'src/mesa/tnl/t_save_api.c')
-rw-r--r--src/mesa/tnl/t_save_api.c39
1 files changed, 20 insertions, 19 deletions
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c
index dcc8850bec0..b3637cf8d9b 100644
--- a/src/mesa/tnl/t_save_api.c
+++ b/src/mesa/tnl/t_save_api.c
@@ -77,6 +77,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "api_arrayelt.h"
#include "vtxfmt.h"
#include "t_save_api.h"
+#include "dispatch.h"
/*
* NOTE: Old 'parity' issue is gone, but copying can still be
@@ -1212,56 +1213,56 @@ static void GLAPIENTRY _save_EvalCoord1f( GLfloat u )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->EvalCoord1f( u );
+ CALL_EvalCoord1f(ctx->Save, ( u ));
}
static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->EvalCoord1fv( v );
+ CALL_EvalCoord1fv(ctx->Save, ( v ));
}
static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->EvalCoord2f( u, v );
+ CALL_EvalCoord2f(ctx->Save, ( u, v ));
}
static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->EvalCoord2fv( v );
+ CALL_EvalCoord2fv(ctx->Save, ( v ));
}
static void GLAPIENTRY _save_EvalPoint1( GLint i )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->EvalPoint1( i );
+ CALL_EvalPoint1(ctx->Save, ( i ));
}
static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->EvalPoint2( i, j );
+ CALL_EvalPoint2(ctx->Save, ( i, j ));
}
static void GLAPIENTRY _save_CallList( GLuint l )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->CallList( l );
+ CALL_CallList(ctx->Save, ( l ));
}
static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v )
{
GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx);
- ctx->Save->CallLists( n, type, v );
+ CALL_CallLists(ctx->Save, ( n, type, v ));
}
@@ -1383,11 +1384,11 @@ static void GLAPIENTRY _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfl
{
GET_CURRENT_CONTEXT(ctx);
_save_NotifyBegin( ctx, GL_QUADS | PRIM_WEAK );
- GL_CALL(Vertex2f)( x1, y1 );
- GL_CALL(Vertex2f)( x2, y1 );
- GL_CALL(Vertex2f)( x2, y2 );
- GL_CALL(Vertex2f)( x1, y2 );
- GL_CALL(End)();
+ CALL_Vertex2f(GET_DISPATCH(), ( x1, y1 ));
+ CALL_Vertex2f(GET_DISPATCH(), ( x2, y1 ));
+ CALL_Vertex2f(GET_DISPATCH(), ( x2, y2 ));
+ CALL_Vertex2f(GET_DISPATCH(), ( x1, y2 ));
+ CALL_End(GET_DISPATCH(), ());
}
@@ -1401,8 +1402,8 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co
_save_NotifyBegin( ctx, mode | PRIM_WEAK );
for (i = 0; i < count; i++)
- GL_CALL(ArrayElement)(start + i);
- GL_CALL(End)();
+ CALL_ArrayElement(GET_DISPATCH(), (start + i));
+ CALL_End(GET_DISPATCH(), ());
}
@@ -1420,22 +1421,22 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
switch (type) {
case GL_UNSIGNED_BYTE:
for (i = 0 ; i < count ; i++)
- GL_CALL(ArrayElement)( ((GLubyte *)indices)[i] );
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] ));
break;
case GL_UNSIGNED_SHORT:
for (i = 0 ; i < count ; i++)
- GL_CALL(ArrayElement)( ((GLushort *)indices)[i] );
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] ));
break;
case GL_UNSIGNED_INT:
for (i = 0 ; i < count ; i++)
- GL_CALL(ArrayElement)( ((GLuint *)indices)[i] );
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] ));
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
break;
}
- GL_CALL(End)();
+ CALL_End(GET_DISPATCH(), ());
}
static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode,