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author | Ilia Mirkin <[email protected]> | 2014-07-02 12:17:59 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2014-07-03 19:39:25 -0400 |
commit | 0fb6f1bf1d0729486443996c620ea1b766489e15 (patch) | |
tree | b904e6476d610cc0296182c92f4248c19dcfbd68 /src/mesa/tnl/t_rasterpos.c | |
parent | 313acb3ffa2e73635807c4028b7aedced5bad379 (diff) |
mesa/st: enable AMD_vertex_shader_viewport_index
The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports should be able to also handle
emitting viewport index from the vertex shader.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tobias Droste <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_rasterpos.c')
0 files changed, 0 insertions, 0 deletions