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authorMathias Fröhlich <[email protected]>2012-02-29 18:19:34 +0100
committerMathias Fröhlich <[email protected]>2012-02-29 20:37:24 +0100
commit8e5bc6dd1dab61858ae34ed76c7b2cc3e90b7ad5 (patch)
tree1dcd77f6437d45cd9f5123b24ec1c0ba8c4a3824 /src/mesa/tnl/t_rasterpos.c
parent7793a63d3d3a0cf403b7f51dd3a72e4c37ebfb16 (diff)
mesa: Do not invalidate shine tables in compute light positions.
Since the shine tables are now only used in the tnl lighting stage, where they are validated through the tnl driver function NotifyMaterialChange called in tnl/t_vb_light.c, we can not omit calling _mesa_validate_all_lighting_tables (which only validates the shine tables) in main/light.c. Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Froehlich <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_rasterpos.c')
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