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authorKeith Whitwell <[email protected]>2000-11-24 10:25:05 +0000
committerKeith Whitwell <[email protected]>2000-11-24 10:25:05 +0000
commitad2ac216fa0cbebc36530bf9e5256e902710b892 (patch)
tree2b44b0129679558d0a1760bf94d75bcdbfe145ad /src/mesa/tnl/t_pipeline.h
parent00608a79dce1ea5e274f35b0a1883f7b623b9d7a (diff)
Support for swappable t&l modules, including an example one in the FX
driver (enable with FX_ALLOW_VTXFMT=t).
Diffstat (limited to 'src/mesa/tnl/t_pipeline.h')
-rw-r--r--src/mesa/tnl/t_pipeline.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h
index 5609b79af90..b9ae641894f 100644
--- a/src/mesa/tnl/t_pipeline.h
+++ b/src/mesa/tnl/t_pipeline.h
@@ -1,4 +1,4 @@
-/* $Id: t_pipeline.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: t_pipeline.h,v 1.3 2000/11/24 10:25:12 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,24 +36,25 @@
#include "mtypes.h"
#include "t_context.h"
-extern void gl_update_materials( struct vertex_buffer *VB);
-
extern void _tnl_pipeline_init( GLcontext *ctx );
-extern void gl_update_pipelines( GLcontext *ctx );
-extern void gl_build_precalc_pipeline( GLcontext *ctx );
-extern void gl_build_immediate_pipeline( GLcontext *ctx );
+extern void _tnl_update_materials( struct vertex_buffer *VB);
+
+extern void _tnl_update_pipelines( GLcontext *ctx );
+
+extern void _tnl_build_precalc_pipeline( GLcontext *ctx );
+extern void _tnl_build_immediate_pipeline( GLcontext *ctx );
-extern void gl_print_vert_flags( const char *name, GLuint flags );
-extern void gl_print_pipeline( GLcontext *ctx, struct gl_pipeline *p );
-extern void gl_print_active_pipeline( GLcontext *ctx, struct gl_pipeline *p );
+extern void _tnl_print_vert_flags( const char *name, GLuint flags );
+extern void _tnl_print_pipeline( GLcontext *ctx, struct gl_pipeline *p );
+extern void _tnl_print_active_pipeline( GLcontext *ctx, struct gl_pipeline *p );
-extern void gl_run_pipeline( struct vertex_buffer *VB );
+extern void _tnl_run_pipeline( struct vertex_buffer *VB );
-extern void gl_clean_color( struct vertex_buffer *VB );
+extern void _tnl_clean_color( struct vertex_buffer *VB );
-extern void gl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages );
+extern void _tnl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages );
-extern void gl_print_pipe_ops( const char *msg, GLuint flags );
+extern void _tnl_print_pipe_ops( const char *msg, GLuint flags );
#endif