diff options
author | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
commit | 363049160da54f4aafe88f99bb2140a9bfed142b (patch) | |
tree | f189ec97cdd323e6e38958d9dc4b62c778c9868e /src/mesa/tnl/t_imm_fixup.c | |
parent | e2053d16901732f4947c702cdc5ef72993d8d130 (diff) |
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
Diffstat (limited to 'src/mesa/tnl/t_imm_fixup.c')
-rw-r--r-- | src/mesa/tnl/t_imm_fixup.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c index 6d6bfad83fc..6e52187a47d 100644 --- a/src/mesa/tnl/t_imm_fixup.c +++ b/src/mesa/tnl/t_imm_fixup.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_fixup.c,v 1.31 2002/01/05 20:51:13 brianp Exp $ */ +/* $Id: t_imm_fixup.c,v 1.32 2002/01/06 03:54:12 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -145,6 +145,7 @@ fixup_first_4f( GLfloat data[][4], GLuint flag[], GLuint match, COPY_4FV(data[i], dflt); } +#if 0 static void fixup_first_3f( GLfloat data[][3], GLuint flag[], GLuint match, GLuint start, GLfloat *dflt ) @@ -158,7 +159,7 @@ fixup_first_3f( GLfloat data[][3], GLuint flag[], GLuint match, while ((flag[++i]&match) == 0) COPY_3FV(data[i], dflt); } - +#endif static void fixup_first_1ui( GLuint data[], GLuint flag[], GLuint match, |