diff options
author | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
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committer | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
commit | 363049160da54f4aafe88f99bb2140a9bfed142b (patch) | |
tree | f189ec97cdd323e6e38958d9dc4b62c778c9868e /src/mesa/tnl/t_imm_exec.c | |
parent | e2053d16901732f4947c702cdc5ef72993d8d130 (diff) |
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
Diffstat (limited to 'src/mesa/tnl/t_imm_exec.c')
-rw-r--r-- | src/mesa/tnl/t_imm_exec.c | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index d02ec2ee212..8df863875ae 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,10 +1,10 @@ -/* $Id: t_imm_exec.c,v 1.33 2002/01/05 20:51:13 brianp Exp $ */ +/* $Id: t_imm_exec.c,v 1.34 2002/01/06 03:54:12 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -232,7 +232,6 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) GLuint inputs = tnl->pipeline.inputs; /* for copy-to-current */ const GLuint start = IM->CopyStart; const GLuint count = IM->Count - start; - GLuint i; /* TODO: optimize the case where nothing has changed. (Just bind * tmp to vb). @@ -267,8 +266,6 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) VB->Elts = 0; VB->MaterialMask = 0; VB->Material = 0; - for (i = 0; i < 16; i++) - VB->AttribPtr[i] = NULL; /* _tnl_print_vert_flags("copy-orflag", IM->CopyOrFlag); */ /* _tnl_print_vert_flags("orflag", IM->OrFlag); */ @@ -309,7 +306,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) tmp->FogCoord.data = IM->Attrib[VERT_ATTRIB_FOG] + start; tmp->FogCoord.start = (GLfloat *) (IM->Attrib[VERT_ATTRIB_FOG] + start); tmp->FogCoord.count = count; - VB->AttribPtr[VERT_ATTRIB_FOG] = &tmp->FogCoord; + VB->FogCoordPtr = &tmp->FogCoord; } if (inputs & VERT_COLOR1_BIT) { |