diff options
author | Keith Whitwell <[email protected]> | 2001-04-30 21:08:51 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2001-04-30 21:08:51 +0000 |
commit | 0e14d6d68eae5b9a3f8d21d63d8129db947e3580 (patch) | |
tree | d13e7d5bbac6a09c4e2eaa82013d4ef2e2cea4c5 /src/mesa/tnl/t_imm_eval.c | |
parent | 16837e4219e03df36c34f08cee1967b946c44536 (diff) |
Lots more eval fixes
Diffstat (limited to 'src/mesa/tnl/t_imm_eval.c')
-rw-r--r-- | src/mesa/tnl/t_imm_eval.c | 175 |
1 files changed, 109 insertions, 66 deletions
diff --git a/src/mesa/tnl/t_imm_eval.c b/src/mesa/tnl/t_imm_eval.c index d06f702e5bc..8a83ec1adba 100644 --- a/src/mesa/tnl/t_imm_eval.c +++ b/src/mesa/tnl/t_imm_eval.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_eval.c,v 1.8 2001/04/28 08:39:18 keithw Exp $ */ +/* $Id: t_imm_eval.c,v 1.9 2001/04/30 21:08:52 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -35,6 +35,7 @@ #include "math/m_eval.h" #include "t_context.h" +#include "t_imm_debug.h" #include "t_imm_eval.h" #include "t_imm_exec.h" #include "t_imm_fixup.h" @@ -63,13 +64,16 @@ static void eval_points2( GLfloat outcoord[][4], GLfloat dv, GLfloat v1 ) { GLuint i; + fprintf(stderr, "%p %p\n", coord, outcoord); for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) { if (flags[i] & VERT_EVAL_ANY) { outcoord[i][0] = coord[i][0]; outcoord[i][1] = coord[i][1]; if (flags[i] & VERT_EVAL_P2) { + fprintf(stderr, "point %f %f ==>", coord[i][0], coord[i][1]); outcoord[i][0] = coord[i][0] * du + u1; outcoord[i][1] = coord[i][1] * dv + v1; + fprintf(stderr, "%f %f\n", outcoord[i][0], outcoord[i][1]); } } } @@ -189,6 +193,8 @@ static void eval2_obj_norm( GLvector4f *obj_ptr, GLfloat (*normal)[3] = norm_ptr->data; GLuint i; + fprintf(stderr, "%s\n", __FUNCTION__); + for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) if (flags[i] & (VERT_EVAL_C2|VERT_EVAL_P2)) { GLfloat u = (coord[i][0] - u1) * du; @@ -225,6 +231,8 @@ static void eval2_4f( GLvector4f *dest, if (flags[i] & (VERT_EVAL_C2|VERT_EVAL_P2)) { GLfloat u = (coord[i][0] - u1) * du; GLfloat v = (coord[i][1] - v1) * dv; + fprintf(stderr, "coord %d: %f %f\n", i, coord[i][0], coord[i][1]); + _math_horner_bezier_surf(map->Points, to[i], u, v, dimension, map->Uorder, map->Vorder); } @@ -318,6 +326,20 @@ static void copy_4f( GLfloat to[][4], GLfloat from[][4], GLuint count ) MEMCPY( to, from, count * sizeof(to[0])); } +static void copy_4f_stride( GLfloat to[][4], GLfloat *from, + GLuint stride, GLuint count ) +{ + if (stride == 4 * sizeof(GLfloat)) + MEMCPY( to, from, count * sizeof(to[0])); + else { + int i; + fprintf(stderr, "%s stride %d count %d\n", __FUNCTION__, + stride, count); + for (i = 0 ; i < count ; i++, STRIDE_F(from, stride)) + COPY_4FV( to[i], from ); + } +} + static void copy_3f( GLfloat to[][3], GLfloat from[][3], GLuint count ) { MEMCPY( to, from, (count) * sizeof(to[0])); @@ -400,24 +422,27 @@ static void update_eval( GLcontext *ctx ) * Really want to cache the results of this function in display lists, * at least for EvalMesh commands. */ -void _tnl_eval_vb( GLcontext *ctx, - GLfloat (*coord)[4], - GLuint orflag, - GLuint andflag ) +void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_arrays *tmp = &tnl->imm_inputs; struct immediate *store = tnl->eval.im; - GLuint *flags = tnl->vb.Flag; - GLuint count = tnl->vb.Count; + GLuint *flags = IM->Flag + IM->CopyStart; + GLuint copycount; + GLuint orflag = IM->OrFlag; GLuint any_eval1 = orflag & (VERT_EVAL_C1|VERT_EVAL_P1); GLuint any_eval2 = orflag & (VERT_EVAL_C2|VERT_EVAL_P2); - GLuint all_eval = andflag & VERT_EVAL_ANY; /* may have false negatives */ GLuint req = 0; GLuint purge_flags = 0; + GLfloat (*coord)[4] = IM->Obj + IM->CopyStart; -/* if (input->writable) */ -/* store = input; */ + if (IM->AndFlag & VERT_EVAL_ANY) + copycount = IM->Start - IM->CopyStart; /* just copy copied vertices */ + else + copycount = IM->Count - IM->CopyStart; /* copy all vertices */ + + fprintf(stderr, "%s copystart %d start %d count %d copycount %d\n", + __FUNCTION__, IM->CopyStart, IM->Start, IM->Count, copycount); if (!store) store = tnl->eval.im = _tnl_alloc_immediate( ctx ); @@ -425,44 +450,42 @@ void _tnl_eval_vb( GLcontext *ctx, if (tnl->eval.EvalNewState & _NEW_EVAL) update_eval( ctx ); - /* Handle the degenerate cases. - */ - if (any_eval1 && !ctx->Eval.Map1Vertex4 && !ctx->Eval.Map1Vertex3) - purge_flags = (VERT_EVAL_P1|VERT_EVAL_C1); + if (any_eval1) { + req |= tnl->pipeline.inputs & tnl->eval.EvalMap1Flags; - if (any_eval2 && !ctx->Eval.Map2Vertex4 && !ctx->Eval.Map2Vertex3) - purge_flags |= (VERT_EVAL_P1|VERT_EVAL_C1); + if (!ctx->Eval.Map1Vertex4 && !ctx->Eval.Map1Vertex3) + purge_flags = (VERT_EVAL_P1|VERT_EVAL_C1); - if (any_eval1) - req |= tnl->pipeline.inputs & tnl->eval.EvalMap1Flags; + if (orflag & VERT_EVAL_P1) { + eval_points1( store->Obj + IM->CopyStart, + coord, flags, + ctx->Eval.MapGrid1du, + ctx->Eval.MapGrid1u1); + + coord = store->Obj + IM->CopyStart; + } + } - if (any_eval2) + if (any_eval2) { req |= tnl->pipeline.inputs & tnl->eval.EvalMap2Flags; + if (!ctx->Eval.Map2Vertex4 && !ctx->Eval.Map2Vertex3) + purge_flags |= (VERT_EVAL_P2|VERT_EVAL_C2); - /* Translate points into coords. Use store->Obj to hold the - * new data. - */ - if (any_eval1 && (orflag & VERT_EVAL_P1)) - { - eval_points1( store->Obj, coord, flags, - ctx->Eval.MapGrid1du, - ctx->Eval.MapGrid1u1); + if (orflag & VERT_EVAL_P2) { + eval_points2( store->Obj + IM->CopyStart, + coord, flags, + ctx->Eval.MapGrid2du, + ctx->Eval.MapGrid2u1, + ctx->Eval.MapGrid2dv, + ctx->Eval.MapGrid2v1 ); - coord = store->Obj; + coord = store->Obj + IM->CopyStart; + } } - if (any_eval2 && (orflag & VERT_EVAL_P2)) - { - eval_points2( store->Obj, coord, flags, - ctx->Eval.MapGrid2du, - ctx->Eval.MapGrid2u1, - ctx->Eval.MapGrid2dv, - ctx->Eval.MapGrid2v1 ); - - coord = store->Obj; - } + _tnl_print_vert_flags(__FUNCTION__, req); /* Perform the evaluations on active data elements. */ @@ -470,11 +493,11 @@ void _tnl_eval_vb( GLcontext *ctx, { GLuint generated = 0; - if (!all_eval) - copy_1ui( store->Index, tmp->Index.data, count ); + if (copycount) + copy_1ui( store->Index + IM->CopyStart, tmp->Index.data, copycount ); - tmp->Index.data = store->Index; - tmp->Index.start = store->Index; + tmp->Index.data = store->Index + IM->CopyStart; + tmp->Index.start = store->Index + IM->CopyStart; if (ctx->Eval.Map1Index && any_eval1) { eval1_1ui( &tmp->Index, coord, flags, &ctx->EvalMap.Map1Index ); @@ -490,7 +513,7 @@ void _tnl_eval_vb( GLcontext *ctx, * maps are disabled. */ if (purge_flags & generated) - _tnl_fixup_1ui( store->Index, flags, 0, + _tnl_fixup_1ui( tmp->Index.data, flags, 0, VERT_INDEX| VERT_OBJ| generated| @@ -501,10 +524,16 @@ void _tnl_eval_vb( GLcontext *ctx, { GLuint generated = 0; - if (!all_eval) - copy_4f( store->Color, (GLfloat (*)[4])tmp->Color.Ptr, count ); + if (copycount) + copy_4f_stride( store->Color + IM->CopyStart, + (GLfloat *)tmp->Color.Ptr, + tmp->Color.StrideB, + copycount ); - tmp->Color.Ptr = store->Color; + tmp->Color.Ptr = store->Color + IM->CopyStart; + tmp->Color.StrideB = 4 * sizeof(GLfloat); + tmp->Color.Flags = 0; + tnl->vb.importable_data &= ~VERT_RGBA; if (ctx->Eval.Map1Color4 && any_eval1) { eval1_4f_ca( &tmp->Color, coord, flags, 4, &ctx->EvalMap.Map1Color4 ); @@ -520,7 +549,8 @@ void _tnl_eval_vb( GLcontext *ctx, * maps are disabled. */ if (purge_flags & generated) - _tnl_fixup_4f( store->Color, flags, 0, + _tnl_fixup_4f( store->Color + IM->CopyStart, + flags, 0, VERT_RGBA| VERT_OBJ| generated| @@ -532,13 +562,14 @@ void _tnl_eval_vb( GLcontext *ctx, { GLuint generated = 0; - if (!all_eval) - copy_4f( store->TexCoord[0], tmp->TexCoord[0].data, count ); + if (copycount) + copy_4f( store->TexCoord[0] + IM->CopyStart, + tmp->TexCoord[0].data, copycount ); else tmp->TexCoord[0].size = 0; - tmp->TexCoord[0].data = store->TexCoord[0]; - tmp->TexCoord[0].start = (GLfloat *)store->TexCoord[0]; + tmp->TexCoord[0].data = store->TexCoord[0] + IM->CopyStart; + tmp->TexCoord[0].start = (GLfloat *)tmp->TexCoord[0].data; if (any_eval1) { if (ctx->Eval.Map1TextureCoord4) { @@ -590,7 +621,7 @@ void _tnl_eval_vb( GLcontext *ctx, * maps are disabled. */ if (purge_flags & generated) - _tnl_fixup_4f( store->TexCoord[0], flags, 0, + _tnl_fixup_4f( tmp->TexCoord[0].data, flags, 0, VERT_TEX0| VERT_OBJ| generated| @@ -602,11 +633,14 @@ void _tnl_eval_vb( GLcontext *ctx, { GLuint generated = 0; - if (!all_eval) - copy_3f( store->Normal, tmp->Normal.data, count ); + if (copycount) { + fprintf(stderr, "%s: Copy normals\n", __FUNCTION__); + copy_3f( store->Normal + IM->CopyStart, tmp->Normal.data, + copycount ); + } - tmp->Normal.data = store->Normal; - tmp->Normal.start = (GLfloat *)store->Normal; + tmp->Normal.data = store->Normal + IM->CopyStart; + tmp->Normal.start = (GLfloat *)tmp->Normal.data; if (ctx->Eval.Map1Normal && any_eval1) { eval1_norm( &tmp->Normal, coord, flags, @@ -624,7 +658,7 @@ void _tnl_eval_vb( GLcontext *ctx, * maps are disabled. */ if (purge_flags & generated) - _tnl_fixup_3f( store->Normal, flags, 0, + _tnl_fixup_3f( tmp->Normal.data, flags, 0, VERT_NORM| VERT_OBJ| generated| @@ -638,13 +672,20 @@ void _tnl_eval_vb( GLcontext *ctx, */ if (req & VERT_OBJ) { - if (!all_eval) { - copy_4f( store->Obj, tmp->Obj.data, count ); + if (copycount) { + /* This copy may already have occurred when eliminating + * glEvalPoint calls: + */ + if (coord != store->Obj + IM->CopyStart) + copy_4f( store->Obj + IM->CopyStart, tmp->Obj.data, copycount ); } else tmp->Obj.size = 0; - tmp->Obj.data = store->Obj; - tmp->Obj.start = (GLfloat *)store->Obj; + tmp->Obj.data = store->Obj + IM->CopyStart; + tmp->Obj.start = (GLfloat *)tmp->Obj.data; + + /* Note: Normal data is already prepared above. + */ if (any_eval1) { if (ctx->Eval.Map1Vertex4) { @@ -689,10 +730,12 @@ void _tnl_eval_vb( GLcontext *ctx, GLuint last_new_prim = 0; GLuint new_prim_length = 0; GLuint next_old_prim = 0; - GLuint i,j; struct vertex_buffer *VB = &tnl->vb; + GLuint i,j,count = VB->Count; - for (i = 0, j = 0 ; i < tnl->vb.Count ; i++) { + fprintf(stderr, "PURGING\n"); + + for (i = 0, j = 0 ; i < count ; i++) { if (flags[i] & vertex) { store->Elt[j++] = i; new_prim_length++; @@ -706,17 +749,17 @@ void _tnl_eval_vb( GLcontext *ctx, } VB->Elts = store->Elt; - - _tnl_fixup_purged_eval( ctx, store ); + _tnl_get_purged_copy_verts( ctx, store ); } /* Produce new flags array: */ { - GLuint i; + GLuint i, count = tnl->vb.Count; copy_1ui( store->Flag, flags, count ); tnl->vb.Flag = store->Flag; for (i = 0 ; i < count ; i++) store->Flag[i] |= req; + IM->CopyOrFlag |= req; /* hack for copying. */ } } |