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authorKeith Whitwell <[email protected]>2003-08-05 18:55:49 +0000
committerKeith Whitwell <[email protected]>2003-08-05 18:55:49 +0000
commitff56908e09c0351179478deb19677cf56eec1f64 (patch)
treeca51e376173869a8cb44304a0105b237f1dafce9 /src/mesa/tnl/t_imm_api.c
parente6dea091c0a1fe9ad9720c07ddf7164e5fc45ac6 (diff)
Store material attributes in an Attrib[] style array. This is a
first step to reviving/rescuing the 'vtx' rework from the old mesa tree.
Diffstat (limited to 'src/mesa/tnl/t_imm_api.c')
-rw-r--r--src/mesa/tnl/t_imm_api.c62
1 files changed, 15 insertions, 47 deletions
diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c
index 868de64c169..04495043002 100644
--- a/src/mesa/tnl/t_imm_api.c
+++ b/src/mesa/tnl/t_imm_api.c
@@ -1256,6 +1256,7 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params )
GLuint count = IM->Count;
struct gl_material *mat;
GLuint bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, "Materialfv");
+ int i, nr;
if (bitmask == 0)
return;
@@ -1273,15 +1274,15 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params )
if (!(IM->Flag[count] & VERT_BIT_MATERIAL)) {
if (!IM->Material) {
- IM->Material = (struct gl_material (*)[2])
- MALLOC( sizeof(struct gl_material) * IMM_SIZE * 2 );
+ IM->Material = (struct gl_material *)
+ MALLOC( sizeof(struct gl_material) * IMM_SIZE );
IM->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE );
IM->MaterialMask[IM->LastMaterial] = 0;
}
else if (IM->MaterialOrMask & ~bitmask) {
- _mesa_copy_material_pairs( IM->Material[count],
- IM->Material[IM->LastMaterial],
- IM->MaterialOrMask & ~bitmask );
+ _mesa_copy_materials( &IM->Material[count],
+ &IM->Material[IM->LastMaterial],
+ IM->MaterialOrMask & ~bitmask );
}
IM->Flag[count] |= VERT_BIT_MATERIAL;
@@ -1292,51 +1293,18 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params )
IM->MaterialOrMask |= bitmask;
IM->MaterialMask[count] |= bitmask;
- mat = IM->Material[count];
+ mat = &IM->Material[count];
- if (bitmask & FRONT_AMBIENT_BIT) {
- COPY_4FV( mat[0].Ambient, params );
- }
- if (bitmask & BACK_AMBIENT_BIT) {
- COPY_4FV( mat[1].Ambient, params );
- }
- if (bitmask & FRONT_DIFFUSE_BIT) {
- COPY_4FV( mat[0].Diffuse, params );
- }
- if (bitmask & BACK_DIFFUSE_BIT) {
- COPY_4FV( mat[1].Diffuse, params );
- }
- if (bitmask & FRONT_SPECULAR_BIT) {
- COPY_4FV( mat[0].Specular, params );
- }
- if (bitmask & BACK_SPECULAR_BIT) {
- COPY_4FV( mat[1].Specular, params );
- }
- if (bitmask & FRONT_EMISSION_BIT) {
- COPY_4FV( mat[0].Emission, params );
- }
- if (bitmask & BACK_EMISSION_BIT) {
- COPY_4FV( mat[1].Emission, params );
- }
- if (bitmask & FRONT_SHININESS_BIT) {
- GLfloat shininess = CLAMP( params[0], 0.0F, ctx->Const.MaxShininess );
- mat[0].Shininess = shininess;
- }
- if (bitmask & BACK_SHININESS_BIT) {
- GLfloat shininess = CLAMP( params[0], 0.0F, ctx->Const.MaxShininess );
- mat[1].Shininess = shininess;
- }
- if (bitmask & FRONT_INDEXES_BIT) {
- mat[0].AmbientIndex = params[0];
- mat[0].DiffuseIndex = params[1];
- mat[0].SpecularIndex = params[2];
- }
- if (bitmask & BACK_INDEXES_BIT) {
- mat[1].AmbientIndex = params[0];
- mat[1].DiffuseIndex = params[1];
- mat[1].SpecularIndex = params[2];
+ switch (face) {
+ case GL_SHININESS: nr = 1; break;
+ case GL_COLOR_INDEXES: nr = 3; break;
+ default: nr = 4 ; break;
}
+ for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
+ if (bitmask & (1<<i))
+ COPY_SZ_4V( mat->Attrib[i], nr, params );
+
if (tnl->IsolateMaterials &&
!(IM->BeginState & VERT_BEGIN_1)) /* heuristic */
{