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authorBrian Paul <[email protected]>2001-12-14 02:50:01 +0000
committerBrian Paul <[email protected]>2001-12-14 02:50:01 +0000
commit86b842790b720cd6b1499ce8edca8a4e9c8dc029 (patch)
treeabb453fefb2beb047768c7077edc449f1d58fcef /src/mesa/tnl/t_imm_api.c
parent680522f74c8b7bf982eab1bc127269521c48a632 (diff)
vertex program check-in
Diffstat (limited to 'src/mesa/tnl/t_imm_api.c')
-rw-r--r--src/mesa/tnl/t_imm_api.c81
1 files changed, 60 insertions, 21 deletions
diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c
index c4e7cfcb2e8..a4cb4845beb 100644
--- a/src/mesa/tnl/t_imm_api.c
+++ b/src/mesa/tnl/t_imm_api.c
@@ -1,4 +1,4 @@
-/* $Id: t_imm_api.c,v 1.19 2001/12/04 23:43:31 brianp Exp $ */
+/* $Id: t_imm_api.c,v 1.20 2001/12/14 02:51:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -46,6 +46,9 @@
#include "t_imm_dlist.h"
+extern void _tnl_vprog_vtxfmt_init( GLcontext *ctx );
+
+
/* A cassette is full or flushed on a statechange.
*/
void _tnl_flush_immediate( struct immediate *IM )
@@ -96,6 +99,13 @@ _tnl_begin( GLcontext *ctx, GLenum p )
if (ctx->NewState)
_mesa_update_state(ctx);
+ /* Either install the normal vertex functions or the vertex program funcs */
+ if (ctx->VertexProgram.Enabled)
+ _tnl_vprog_vtxfmt_init(ctx);
+ else
+ _tnl_imm_vtxfmt_init(ctx);
+ _mesa_init_exec_vtxfmt(ctx);
+
/* if only a very few slots left, might as well flush now
*/
if (IM->Count > IMM_MAXDATA-8) {
@@ -161,7 +171,8 @@ _tnl_save_Begin( GLenum mode )
ctx->Driver.CurrentSavePrimitive = mode;
}
-static void
+
+void
_tnl_Begin( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -313,11 +324,11 @@ _tnl_end( GLcontext *ctx )
/* You can set this flag to get the old 'flush_vb on glEnd()'
* behaviour.
*/
- if (1/*(MESA_DEBUG_FLAGS&DEBUG_ALWAYS_FLUSH)*/)
+ if (1 /*(MESA_DEBUG_FLAGS&DEBUG_ALWAYS_FLUSH)*/ )
_tnl_flush_immediate( IM );
}
-static void
+void
_tnl_End(void)
{
GET_CURRENT_CONTEXT(ctx);
@@ -335,7 +346,7 @@ _tnl_End(void)
#define COLOR( IM, r, g, b, a ) \
{ \
GLuint count = IM->Count; \
- IM->Flag[count] |= VERT_RGBA; \
+ IM->Flag[count] |= VERT_COLOR0_BIT; \
IM->Color[count][0] = r; \
IM->Color[count][1] = g; \
IM->Color[count][2] = b; \
@@ -420,7 +431,7 @@ _tnl_Color4ubv( const GLubyte *v)
#define SECONDARY_COLOR( IM, r, g, b ) \
{ \
GLuint count = IM->Count; \
- IM->Flag[count] |= VERT_SPEC_RGB; \
+ IM->Flag[count] |= VERT_COLOR1_BIT; \
IM->SecondaryColor[count][0] = r; \
IM->SecondaryColor[count][1] = g; \
IM->SecondaryColor[count][2] = b; \
@@ -470,7 +481,7 @@ _tnl_EdgeFlag( GLboolean flag )
GET_IMMEDIATE;
count = IM->Count;
IM->EdgeFlag[count] = flag;
- IM->Flag[count] |= VERT_EDGE;
+ IM->Flag[count] |= VERT_EDGEFLAG_BIT;
}
@@ -481,7 +492,7 @@ _tnl_EdgeFlagv( const GLboolean *flag )
GET_IMMEDIATE;
count = IM->Count;
IM->EdgeFlag[count] = *flag;
- IM->Flag[count] |= VERT_EDGE;
+ IM->Flag[count] |= VERT_EDGEFLAG_BIT;
}
@@ -492,7 +503,7 @@ _tnl_FogCoordfEXT( GLfloat f )
GET_IMMEDIATE;
count = IM->Count;
IM->FogCoord[count] = f;
- IM->Flag[count] |= VERT_FOG_COORD;
+ IM->Flag[count] |= VERT_FOG_BIT;
}
static void
@@ -502,7 +513,7 @@ _tnl_FogCoordfvEXT( const GLfloat *v )
GET_IMMEDIATE;
count = IM->Count;
IM->FogCoord[count] = v[0];
- IM->Flag[count] |= VERT_FOG_COORD;
+ IM->Flag[count] |= VERT_FOG_BIT;
}
@@ -513,7 +524,7 @@ _tnl_Indexi( GLint c )
GET_IMMEDIATE;
count = IM->Count;
IM->Index[count] = c;
- IM->Flag[count] |= VERT_INDEX;
+ IM->Flag[count] |= VERT_INDEX_BIT;
}
@@ -524,7 +535,7 @@ _tnl_Indexiv( const GLint *c )
GET_IMMEDIATE;
count = IM->Count;
IM->Index[count] = *c;
- IM->Flag[count] |= VERT_INDEX;
+ IM->Flag[count] |= VERT_INDEX_BIT;
}
@@ -534,7 +545,7 @@ _tnl_Indexiv( const GLint *c )
GLfloat *normal; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_NORM; \
+ IM->Flag[count] |= VERT_NORMAL_BIT; \
normal = IM->Normal[count]; \
ASSIGN_3V(normal, x,y,z); \
}
@@ -546,7 +557,7 @@ _tnl_Indexiv( const GLint *c )
fi_type *normal; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_NORM; \
+ IM->Flag[count] |= VERT_NORMAL_BIT; \
normal = (fi_type *)IM->Normal[count]; \
normal[0].i = ((fi_type *)&(x))->i; \
normal[1].i = ((fi_type *)&(y))->i; \
@@ -577,7 +588,7 @@ _tnl_Normal3fv( const GLfloat *v )
GLfloat *tc; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_TEX0; \
+ IM->Flag[count] |= VERT_TEX0_BIT; \
tc = IM->TexCoord0[count]; \
ASSIGN_4V(tc,s,0,0,1); \
}
@@ -588,7 +599,7 @@ _tnl_Normal3fv( const GLfloat *v )
GLfloat *tc; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_TEX0; \
+ IM->Flag[count] |= VERT_TEX0_BIT; \
tc = IM->TexCoord0[count]; \
ASSIGN_4V(tc, s,t,0,1); \
}
@@ -599,7 +610,7 @@ _tnl_Normal3fv( const GLfloat *v )
GLfloat *tc; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_TEX0; \
+ IM->Flag[count] |= VERT_TEX0_BIT; \
IM->TexSize |= TEX_0_SIZE_3; \
tc = IM->TexCoord0[count]; \
ASSIGN_4V(tc, s,t,u,1); \
@@ -611,7 +622,7 @@ _tnl_Normal3fv( const GLfloat *v )
GLfloat *tc; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_TEX0; \
+ IM->Flag[count] |= VERT_TEX0_BIT; \
IM->TexSize |= TEX_0_SIZE_4; \
tc = IM->TexCoord0[count]; \
ASSIGN_4V(tc, s,t,u,v); \
@@ -624,7 +635,7 @@ _tnl_Normal3fv( const GLfloat *v )
fi_type *tc; \
GET_IMMEDIATE; \
count = IM->Count; \
- IM->Flag[count] |= VERT_TEX0; \
+ IM->Flag[count] |= VERT_TEX0_BIT; \
tc = (fi_type *)IM->TexCoord0[count]; \
tc[0].i = ((fi_type *)&(s))->i; \
tc[1].i = ((fi_type *)&(t))->i; \
@@ -694,7 +705,7 @@ _tnl_TexCoord4fv( const GLfloat *v )
{ \
GLuint count = IM->Count++; \
GLfloat *dest = IM->Obj[count]; \
- IM->Flag[count] |= VERT_OBJ; \
+ IM->Flag[count] |= VERT_OBJ_BIT; \
ASSIGN_4V(dest, x, y, 0, 1); \
/* ASSERT(IM->Flag[IM->Count]==0); */\
if (count == IMM_MAXDATA - 1) \
@@ -727,7 +738,7 @@ _tnl_TexCoord4fv( const GLfloat *v )
{ \
GLuint count = IM->Count++; \
fi_type *dest = (fi_type *)IM->Obj[count]; \
- IM->Flag[count] |= VERT_OBJ; \
+ IM->Flag[count] |= VERT_OBJ_BIT; \
dest[0].i = ((fi_type *)&(x))->i; \
dest[1].i = ((fi_type *)&(y))->i; \
dest[2].i = 0; \
@@ -1100,6 +1111,30 @@ _tnl_vertex2f( GLcontext *ctx, GLfloat x, GLfloat y )
+/*
+ * NV_vertex_program
+ */
+
+static void
+_tnl_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ /* no-op? */
+ printf("%s(%d, %f, %f, %f, %f)\n", __FUNCTION__, index, x, y, z, w);
+ (void) index;
+ (void) x;
+ (void) y;
+ (void) z;
+ (void) w;
+}
+
+static void
+_tnl_VertexAttrib4fvNV(GLuint index, const GLfloat *v)
+{
+ /* no-op? */
+ (void) index;
+ (void) v;
+}
+
/* Execute a glRectf() function. _tnl_hard_begin() ensures the check
@@ -1206,6 +1241,8 @@ void _tnl_imm_vtxfmt_init( GLcontext *ctx )
{
GLvertexformat *vfmt = &(TNL_CONTEXT(ctx)->vtxfmt);
+ printf("%s()\n", __FUNCTION__);
+
/* All begin/end operations are handled by this vertex format:
*/
vfmt->ArrayElement = _tnl_ArrayElement;
@@ -1260,6 +1297,8 @@ void _tnl_imm_vtxfmt_init( GLcontext *ctx )
vfmt->Vertex3fv = _tnl_Vertex3fv;
vfmt->Vertex4f = _tnl_Vertex4f;
vfmt->Vertex4fv = _tnl_Vertex4fv;
+ vfmt->VertexAttrib4fNV = _tnl_VertexAttrib4fNV;
+ vfmt->VertexAttrib4fvNV = _tnl_VertexAttrib4fvNV;
/* Outside begin/end functions (from t_varray.c, t_eval.c, ...):
*/