diff options
author | Brian Paul <[email protected]> | 2001-12-14 02:50:01 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-12-14 02:50:01 +0000 |
commit | 86b842790b720cd6b1499ce8edca8a4e9c8dc029 (patch) | |
tree | abb453fefb2beb047768c7077edc449f1d58fcef /src/mesa/tnl/t_imm_api.c | |
parent | 680522f74c8b7bf982eab1bc127269521c48a632 (diff) |
vertex program check-in
Diffstat (limited to 'src/mesa/tnl/t_imm_api.c')
-rw-r--r-- | src/mesa/tnl/t_imm_api.c | 81 |
1 files changed, 60 insertions, 21 deletions
diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index c4e7cfcb2e8..a4cb4845beb 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_api.c,v 1.19 2001/12/04 23:43:31 brianp Exp $ */ +/* $Id: t_imm_api.c,v 1.20 2001/12/14 02:51:44 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -46,6 +46,9 @@ #include "t_imm_dlist.h" +extern void _tnl_vprog_vtxfmt_init( GLcontext *ctx ); + + /* A cassette is full or flushed on a statechange. */ void _tnl_flush_immediate( struct immediate *IM ) @@ -96,6 +99,13 @@ _tnl_begin( GLcontext *ctx, GLenum p ) if (ctx->NewState) _mesa_update_state(ctx); + /* Either install the normal vertex functions or the vertex program funcs */ + if (ctx->VertexProgram.Enabled) + _tnl_vprog_vtxfmt_init(ctx); + else + _tnl_imm_vtxfmt_init(ctx); + _mesa_init_exec_vtxfmt(ctx); + /* if only a very few slots left, might as well flush now */ if (IM->Count > IMM_MAXDATA-8) { @@ -161,7 +171,8 @@ _tnl_save_Begin( GLenum mode ) ctx->Driver.CurrentSavePrimitive = mode; } -static void + +void _tnl_Begin( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -313,11 +324,11 @@ _tnl_end( GLcontext *ctx ) /* You can set this flag to get the old 'flush_vb on glEnd()' * behaviour. */ - if (1/*(MESA_DEBUG_FLAGS&DEBUG_ALWAYS_FLUSH)*/) + if (1 /*(MESA_DEBUG_FLAGS&DEBUG_ALWAYS_FLUSH)*/ ) _tnl_flush_immediate( IM ); } -static void +void _tnl_End(void) { GET_CURRENT_CONTEXT(ctx); @@ -335,7 +346,7 @@ _tnl_End(void) #define COLOR( IM, r, g, b, a ) \ { \ GLuint count = IM->Count; \ - IM->Flag[count] |= VERT_RGBA; \ + IM->Flag[count] |= VERT_COLOR0_BIT; \ IM->Color[count][0] = r; \ IM->Color[count][1] = g; \ IM->Color[count][2] = b; \ @@ -420,7 +431,7 @@ _tnl_Color4ubv( const GLubyte *v) #define SECONDARY_COLOR( IM, r, g, b ) \ { \ GLuint count = IM->Count; \ - IM->Flag[count] |= VERT_SPEC_RGB; \ + IM->Flag[count] |= VERT_COLOR1_BIT; \ IM->SecondaryColor[count][0] = r; \ IM->SecondaryColor[count][1] = g; \ IM->SecondaryColor[count][2] = b; \ @@ -470,7 +481,7 @@ _tnl_EdgeFlag( GLboolean flag ) GET_IMMEDIATE; count = IM->Count; IM->EdgeFlag[count] = flag; - IM->Flag[count] |= VERT_EDGE; + IM->Flag[count] |= VERT_EDGEFLAG_BIT; } @@ -481,7 +492,7 @@ _tnl_EdgeFlagv( const GLboolean *flag ) GET_IMMEDIATE; count = IM->Count; IM->EdgeFlag[count] = *flag; - IM->Flag[count] |= VERT_EDGE; + IM->Flag[count] |= VERT_EDGEFLAG_BIT; } @@ -492,7 +503,7 @@ _tnl_FogCoordfEXT( GLfloat f ) GET_IMMEDIATE; count = IM->Count; IM->FogCoord[count] = f; - IM->Flag[count] |= VERT_FOG_COORD; + IM->Flag[count] |= VERT_FOG_BIT; } static void @@ -502,7 +513,7 @@ _tnl_FogCoordfvEXT( const GLfloat *v ) GET_IMMEDIATE; count = IM->Count; IM->FogCoord[count] = v[0]; - IM->Flag[count] |= VERT_FOG_COORD; + IM->Flag[count] |= VERT_FOG_BIT; } @@ -513,7 +524,7 @@ _tnl_Indexi( GLint c ) GET_IMMEDIATE; count = IM->Count; IM->Index[count] = c; - IM->Flag[count] |= VERT_INDEX; + IM->Flag[count] |= VERT_INDEX_BIT; } @@ -524,7 +535,7 @@ _tnl_Indexiv( const GLint *c ) GET_IMMEDIATE; count = IM->Count; IM->Index[count] = *c; - IM->Flag[count] |= VERT_INDEX; + IM->Flag[count] |= VERT_INDEX_BIT; } @@ -534,7 +545,7 @@ _tnl_Indexiv( const GLint *c ) GLfloat *normal; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_NORM; \ + IM->Flag[count] |= VERT_NORMAL_BIT; \ normal = IM->Normal[count]; \ ASSIGN_3V(normal, x,y,z); \ } @@ -546,7 +557,7 @@ _tnl_Indexiv( const GLint *c ) fi_type *normal; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_NORM; \ + IM->Flag[count] |= VERT_NORMAL_BIT; \ normal = (fi_type *)IM->Normal[count]; \ normal[0].i = ((fi_type *)&(x))->i; \ normal[1].i = ((fi_type *)&(y))->i; \ @@ -577,7 +588,7 @@ _tnl_Normal3fv( const GLfloat *v ) GLfloat *tc; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0; \ + IM->Flag[count] |= VERT_TEX0_BIT; \ tc = IM->TexCoord0[count]; \ ASSIGN_4V(tc,s,0,0,1); \ } @@ -588,7 +599,7 @@ _tnl_Normal3fv( const GLfloat *v ) GLfloat *tc; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0; \ + IM->Flag[count] |= VERT_TEX0_BIT; \ tc = IM->TexCoord0[count]; \ ASSIGN_4V(tc, s,t,0,1); \ } @@ -599,7 +610,7 @@ _tnl_Normal3fv( const GLfloat *v ) GLfloat *tc; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0; \ + IM->Flag[count] |= VERT_TEX0_BIT; \ IM->TexSize |= TEX_0_SIZE_3; \ tc = IM->TexCoord0[count]; \ ASSIGN_4V(tc, s,t,u,1); \ @@ -611,7 +622,7 @@ _tnl_Normal3fv( const GLfloat *v ) GLfloat *tc; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0; \ + IM->Flag[count] |= VERT_TEX0_BIT; \ IM->TexSize |= TEX_0_SIZE_4; \ tc = IM->TexCoord0[count]; \ ASSIGN_4V(tc, s,t,u,v); \ @@ -624,7 +635,7 @@ _tnl_Normal3fv( const GLfloat *v ) fi_type *tc; \ GET_IMMEDIATE; \ count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0; \ + IM->Flag[count] |= VERT_TEX0_BIT; \ tc = (fi_type *)IM->TexCoord0[count]; \ tc[0].i = ((fi_type *)&(s))->i; \ tc[1].i = ((fi_type *)&(t))->i; \ @@ -694,7 +705,7 @@ _tnl_TexCoord4fv( const GLfloat *v ) { \ GLuint count = IM->Count++; \ GLfloat *dest = IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ; \ + IM->Flag[count] |= VERT_OBJ_BIT; \ ASSIGN_4V(dest, x, y, 0, 1); \ /* ASSERT(IM->Flag[IM->Count]==0); */\ if (count == IMM_MAXDATA - 1) \ @@ -727,7 +738,7 @@ _tnl_TexCoord4fv( const GLfloat *v ) { \ GLuint count = IM->Count++; \ fi_type *dest = (fi_type *)IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ; \ + IM->Flag[count] |= VERT_OBJ_BIT; \ dest[0].i = ((fi_type *)&(x))->i; \ dest[1].i = ((fi_type *)&(y))->i; \ dest[2].i = 0; \ @@ -1100,6 +1111,30 @@ _tnl_vertex2f( GLcontext *ctx, GLfloat x, GLfloat y ) +/* + * NV_vertex_program + */ + +static void +_tnl_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + /* no-op? */ + printf("%s(%d, %f, %f, %f, %f)\n", __FUNCTION__, index, x, y, z, w); + (void) index; + (void) x; + (void) y; + (void) z; + (void) w; +} + +static void +_tnl_VertexAttrib4fvNV(GLuint index, const GLfloat *v) +{ + /* no-op? */ + (void) index; + (void) v; +} + /* Execute a glRectf() function. _tnl_hard_begin() ensures the check @@ -1206,6 +1241,8 @@ void _tnl_imm_vtxfmt_init( GLcontext *ctx ) { GLvertexformat *vfmt = &(TNL_CONTEXT(ctx)->vtxfmt); + printf("%s()\n", __FUNCTION__); + /* All begin/end operations are handled by this vertex format: */ vfmt->ArrayElement = _tnl_ArrayElement; @@ -1260,6 +1297,8 @@ void _tnl_imm_vtxfmt_init( GLcontext *ctx ) vfmt->Vertex3fv = _tnl_Vertex3fv; vfmt->Vertex4f = _tnl_Vertex4f; vfmt->Vertex4fv = _tnl_Vertex4fv; + vfmt->VertexAttrib4fNV = _tnl_VertexAttrib4fNV; + vfmt->VertexAttrib4fvNV = _tnl_VertexAttrib4fvNV; /* Outside begin/end functions (from t_varray.c, t_eval.c, ...): */ |