diff options
author | Brian Paul <[email protected]> | 2001-03-07 05:06:11 +0000 |
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committer | Brian Paul <[email protected]> | 2001-03-07 05:06:11 +0000 |
commit | b51b0a847d7e7daaea69f77ab569086ef81c24a2 (patch) | |
tree | 165cf8b023e6c7b1f66dacc46a6c37110ef27ea7 /src/mesa/tnl/t_imm_alloc.c | |
parent | 249aebdd357d20f6326137c967c6b3923bef6c05 (diff) |
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots of potential problems
Diffstat (limited to 'src/mesa/tnl/t_imm_alloc.c')
-rw-r--r-- | src/mesa/tnl/t_imm_alloc.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_imm_alloc.c b/src/mesa/tnl/t_imm_alloc.c index b63d0096a3e..3aa0df72e3c 100644 --- a/src/mesa/tnl/t_imm_alloc.c +++ b/src/mesa/tnl/t_imm_alloc.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_alloc.c,v 1.3 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_imm_alloc.c,v 1.4 2001/03/07 05:06:13 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -64,8 +64,10 @@ struct immediate *_tnl_alloc_immediate( GLcontext *ctx ) */ IM->TexCoord[0] = IM->TexCoord0; - for (j = 1; j < ctx->Const.MaxTextureUnits; j++) - IM->TexCoord[j] = ALIGN_MALLOC( IMM_SIZE * sizeof(GLfloat) * 4, 32 ); + for (j = 1; j < ctx->Const.MaxTextureUnits; j++) { + IM->TexCoord[j] = (GLfloat (*)[4]) + ALIGN_MALLOC( IMM_SIZE * sizeof(GLfloat) * 4, 32 ); + } /* KW: Removed initialization of normals as these are now treated * identically to all other data types. |