diff options
author | Keith Whitwell <[email protected]> | 2000-11-24 15:21:59 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-11-24 15:21:59 +0000 |
commit | 9aff6cfdc37f83a2528463179ad0b50893bf0c58 (patch) | |
tree | 0bb5482717e276ab6b95b47ba2eb3ff8685094bf /src/mesa/tnl/t_context.h | |
parent | 65dcc30599348c2bfd7952b888db27edd1670fc6 (diff) |
Fixed a couple of bugs that crept into last commit
- Eval not compiled correctly
- Material colors computed incorrectly
Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.
Diffstat (limited to 'src/mesa/tnl/t_context.h')
-rw-r--r-- | src/mesa/tnl/t_context.h | 104 |
1 files changed, 44 insertions, 60 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 5f6de86aac0..720db4b7f9d 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -1,5 +1,5 @@ -/* $Id: t_context.h,v 1.4 2000/11/24 10:25:12 keithw Exp $ */ +/* $Id: t_context.h,v 1.5 2000/11/24 15:22:00 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -91,24 +91,24 @@ #define VERT_EDGE 0x200 /* glEdgeFlag */ #define VERT_MATERIAL 0x400 /* glMaterial */ #define VERT_END_VB 0x800 /* end vb marker */ -#define VERT_TEX0_12 0x1000 -#define VERT_TEX0_3 0x2000 -#define VERT_TEX0_4 0x4000 -#define VERT_TEX1_12 0x8000 -#define VERT_TEX1_3 0x10000 -#define VERT_TEX1_4 0x20000 -#define VERT_TEX2_12 0x40000 -#define VERT_TEX2_3 0x80000 -#define VERT_TEX2_4 0x100000 -#define VERT_TEX3_12 0x200000 -#define VERT_TEX3_3 0x400000 -#define VERT_TEX3_4 0x800000 +#define VERT_TEX0 0x1000 +#define VERT_TEX1 0x2000 +#define VERT_TEX2 0x3000 +#define VERT_TEX3 0x4000 +#define VERT_TEX4 0x10000 +#define VERT_TEX5 0x20000 +#define VERT_TEX6 0x30000 +#define VERT_TEX7 0x40000 +#define VERT_TEX8 0x100000 +#define VERT_TEX9 0x200000 +#define VERT_TEX10 0x300000 +#define VERT_TEX11 0x400000 #define VERT_EVAL_C1 0x1000000 /* could reuse OBJ bits for this? */ #define VERT_EVAL_C2 0x2000000 /* - or just use 3 bits */ #define VERT_EVAL_P1 0x4000000 /* */ #define VERT_EVAL_P2 0x8000000 /* */ #define VERT_SPEC_RGB 0x10000000 -#define VERT_FOG_COORD 0x20000000 /* internal use only, currently */ +#define VERT_FOG_COORD 0x20000000 #define VERT_EYE VERT_BEGIN /* reuse */ #define VERT_WIN VERT_END /* reuse */ @@ -117,7 +117,6 @@ /* Shorthands. */ -#define VERT_TEX0_SHIFT 11 #define VERT_EVAL_ANY (VERT_EVAL_C1|VERT_EVAL_P1| \ VERT_EVAL_C2|VERT_EVAL_P2) @@ -126,43 +125,30 @@ #define VERT_OBJ_234 (VERT_OBJ_4|VERT_OBJ_23) #define VERT_OBJ_ANY VERT_OBJ_2 -#define VERT_TEX0_123 (VERT_TEX0_3|VERT_TEX0_12) -#define VERT_TEX0_1234 (VERT_TEX0_4|VERT_TEX0_123) -#define VERT_TEX0_ANY VERT_TEX0_12 - -#define VERT_TEX1_123 (VERT_TEX1_3|VERT_TEX1_12) -#define VERT_TEX1_1234 (VERT_TEX1_4|VERT_TEX1_123) -#define VERT_TEX1_ANY VERT_TEX1_12 - -#define VERT_TEX2_123 (VERT_TEX2_3|VERT_TEX2_12) -#define VERT_TEX2_1234 (VERT_TEX2_4|VERT_TEX2_123) -#define VERT_TEX2_ANY VERT_TEX2_12 - -#define VERT_TEX3_123 (VERT_TEX3_3|VERT_TEX3_12) -#define VERT_TEX3_1234 (VERT_TEX3_4|VERT_TEX3_123) -#define VERT_TEX3_ANY VERT_TEX3_12 - -#define VERT_TEX_ANY_ANY (VERT_TEX0_ANY|VERT_TEX1_ANY| \ - VERT_TEX2_ANY|VERT_TEX3_ANY) - -#define NR_TEXSIZE_BITS 3 -#define VERT_TEX_ANY(i) (VERT_TEX0_ANY << ((i) * NR_TEXSIZE_BITS)) - -#define VERT_FIXUP (VERT_TEX0_ANY | \ - VERT_TEX1_ANY | \ - VERT_TEX2_ANY | \ - VERT_TEX3_ANY | \ - VERT_RGBA | \ - VERT_SPEC_RGB | \ - VERT_FOG_COORD | \ - VERT_INDEX | \ - VERT_EDGE | \ +#define VERT_TEX0_SHIFT 11 +#define VERT_TEX(i) (VERT_TEX0 << i) +#define VERT_TEX_ANY (VERT_TEX0 | \ + VERT_TEX1 | \ + VERT_TEX2 | \ + VERT_TEX3 | \ + VERT_TEX4 | \ + VERT_TEX5 | \ + VERT_TEX6 | \ + VERT_TEX7 | \ + VERT_TEX8 | \ + VERT_TEX9 | \ + VERT_TEX10 | \ + VERT_TEX11) + +#define VERT_FIXUP (VERT_TEX_ANY | \ + VERT_RGBA | \ + VERT_SPEC_RGB | \ + VERT_FOG_COORD | \ + VERT_INDEX | \ + VERT_EDGE | \ VERT_NORM) -#define VERT_DATA (VERT_TEX0_ANY | \ - VERT_TEX1_ANY | \ - VERT_TEX2_ANY | \ - VERT_TEX3_ANY | \ +#define VERT_DATA (VERT_TEX_ANY | \ VERT_RGBA | \ VERT_SPEC_RGB | \ VERT_FOG_COORD | \ @@ -256,6 +242,7 @@ struct immediate GLuint Start, Count; GLuint LastData; /* count or count+1 */ GLuint AndFlag, OrFlag; + GLuint Tex3Flag, Tex4Flag; /* keep track of texcoord sizes */ GLuint BeginState, SavedBeginState; GLuint LastPrimitive; @@ -264,11 +251,6 @@ struct immediate GLuint ArrayEltFlush; GLuint FlushElt; - GLuint TF1[MAX_TEXTURE_UNITS]; /* precalc'ed for glTexCoord */ - GLuint TF2[MAX_TEXTURE_UNITS]; - GLuint TF3[MAX_TEXTURE_UNITS]; - GLuint TF4[MAX_TEXTURE_UNITS]; - GLuint Primitive[VB_SIZE]; /* GLubyte would do... */ GLuint NextPrimitive[VB_SIZE]; @@ -338,6 +320,8 @@ typedef struct vertex_buffer GLuint PurgeFlags; GLuint IndirectCount; /* defaults to count */ GLuint OrFlag, SavedOrFlag; + GLuint Tex3Flag, Tex4Flag; + GLuint SavedTex3Flag, SavedTex4Flag; GLuint EarlyCull; GLuint Culled, CullDone; @@ -457,10 +441,7 @@ typedef GLuint (*clip_poly_func)( struct vertex_buffer *VB, #define PIPE_OP_NORM_XFORM 0x2 #define PIPE_OP_LIGHT 0x4 #define PIPE_OP_FOG 0x8 -#define PIPE_OP_TEX0 0x10 -#define PIPE_OP_TEX1 0x20 -#define PIPE_OP_TEX2 0x40 -#define PIPE_OP_TEX3 0x80 +#define PIPE_OP_TEX 0x10 #define PIPE_OP_RAST_SETUP_0 0x100 #define PIPE_OP_RAST_SETUP_1 0x200 #define PIPE_OP_RENDER 0x400 @@ -561,6 +542,8 @@ typedef struct tnl_context { GLuint _ArrayFlags; GLuint _ArraySummary; /* Like flags, but no size information */ GLuint _ArrayNewState; /* Tracks which arrays have been changed. */ + GLuint _ArrayTex3Flag; + GLuint _ArrayTex4Flag; /* Pipeline stages - shared between the two pipelines, @@ -592,7 +575,8 @@ typedef struct tnl_context { shade_func *_shade_func_tab; /* Current shading function table */ GLenum _CurrentPrimitive; /* Prim or GL_POLYGON+1 */ - GLuint _CurrentFlag; + GLuint _CurrentTex3Flag; + GLuint _CurrentTex4Flag; GLboolean _ReplayHardBeginEnd; /* Display list execution of rect, etc */ |