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authorMathias Fröhlich <[email protected]>2018-03-25 19:16:54 +0200
committerMathias Fröhlich <[email protected]>2018-03-31 06:32:13 +0200
commit784fdef4e7d6055eafe8a3e8e149a64d3ca5e5f6 (patch)
tree57b649dd517aa7e69a270c09e93cf80fa8a7ee04 /src/mesa/tnl/t_context.h
parent7f8db5ca471c1940b0be42f49d37c24af381979a (diff)
tnl: Push down the gl_vertex_array inputs into tnl drivers.
Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_context.h')
-rw-r--r--src/mesa/tnl/t_context.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 082110c6070..4827480e1a7 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -536,6 +536,9 @@ typedef struct
struct tnl_shine_tab *_ShineTable[2]; /**< Active shine tables */
struct tnl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */
/**@}*/
+
+ /* The list of gl_vertex_array inputs. */
+ struct vbo_inputs draw_arrays;
} TNLcontext;