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authorBrian Paul <[email protected]>2006-06-14 04:05:17 +0000
committerBrian Paul <[email protected]>2006-06-14 04:05:17 +0000
commit62e1fae858509615c6e54e0b9388cfa2691a5919 (patch)
tree35fb599ca4b17f1c909d916e2e91d2a1b6f587c5 /src/mesa/tnl/t_context.h
parent62dc134771858638ac38687c16bbb0578d20c419 (diff)
A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really
just aliases for members of the VB->AttribPtr[] array. Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly for NormalPtr, TexCoordPtr, PointSizePtr, etc.
Diffstat (limited to 'src/mesa/tnl/t_context.h')
-rw-r--r--src/mesa/tnl/t_context.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 7f94f071fee..537e9ab2148 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -415,7 +415,6 @@ struct vertex_buffer
GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */
GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */
GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */
- GLvector4f *PointSizePtr; /* _TNL_BIT_POS */
GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */
GLvector4f *VaryingPtr[MAX_VARYING_VECTORS];