diff options
author | Keith Whitwell <[email protected]> | 2001-03-19 02:25:35 +0000 |
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committer | Keith Whitwell <[email protected]> | 2001-03-19 02:25:35 +0000 |
commit | 709892459922a32096fe9dd8261d0d92337bb02f (patch) | |
tree | 87782215d4531207c97b236a5dfa0d15c45aef8a /src/mesa/tnl/t_context.h | |
parent | d9bf6ccce9f5fea22d6a478c4afafea3c3c525c5 (diff) |
Split driver struct into swrast/tnl/core components.
Diffstat (limited to 'src/mesa/tnl/t_context.h')
-rw-r--r-- | src/mesa/tnl/t_context.h | 106 |
1 files changed, 104 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 22d0423d162..f7465d98a82 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -1,4 +1,4 @@ -/* $Id: t_context.h,v 1.17 2001/03/12 00:48:43 gareth Exp $ */ +/* $Id: t_context.h,v 1.18 2001/03/19 02:25:37 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -364,8 +364,107 @@ struct tnl_eval_store { GLuint Elts[IMM_SIZE]; }; + +typedef void (*points_func)( GLcontext *ctx, GLuint first, GLuint last ); +typedef void (*line_func)( GLcontext *ctx, GLuint v1, GLuint v2 ); +typedef void (*triangle_func)( GLcontext *ctx, + GLuint v1, GLuint v2, GLuint v3 ); +typedef void (*quad_func)( GLcontext *ctx, GLuint v1, GLuint v2, + GLuint v3, GLuint v4 ); +typedef void (*render_func)( GLcontext *ctx, GLuint start, GLuint count, + GLuint flags ); +typedef void (*interp_func)( GLcontext *ctx, + GLfloat t, GLuint dst, GLuint in, GLuint out, + GLboolean force_boundary ); +typedef void (*copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src ); + + +struct tnl_device_driver { + /*** + *** TNL Pipeline + ***/ + + void (*PipelineStart)(GLcontext *ctx); + void (*PipelineFinish)(GLcontext *ctx); + /* Called before and after all pipeline stages. + * These are a suitable place for grabbing/releasing hardware locks. + */ + + /*** + *** Rendering + ***/ + + void (*RenderStart)(GLcontext *ctx); + void (*RenderFinish)(GLcontext *ctx); + /* Called before and after all rendering operations, including DrawPixels, + * ReadPixels, Bitmap, span functions, and CopyTexImage, etc commands. + * These are a suitable place for grabbing/releasing hardware locks. + */ + + void (*RenderPrimitive)(GLcontext *ctx, GLenum mode); + /* Called between RednerStart() and RenderFinish() to indicate the + * type of primitive we're about to draw. Mode will be one of the + * modes accepted by glBegin(). + */ + + interp_func RenderInterp; + copy_pv_func RenderCopyPV; + void (*RenderClippedPolygon)( GLcontext *ctx, const GLuint *elts, GLuint n ); + void (*RenderClippedLine)( GLcontext *ctx, GLuint v0, GLuint v1 ); + /* Functions to interpolate between prebuilt vertices, copy flat-shade + * provoking color, and to render clipped primitives. + */ + + points_func PointsFunc; /* must now respect vb->elts */ + line_func LineFunc; + triangle_func TriangleFunc; + quad_func QuadFunc; + /* These functions are called in order to render points, lines, + * triangles and quads. These are only called via the T&L module. + */ + + render_func *RenderTabVerts; + render_func *RenderTabElts; + /* Render whole unclipped primitives (points, lines, linestrips, + * lineloops, etc). The tables are indexed by the GL enum of the + * primitive to be rendered. + */ + + void (*ResetLineStipple)( GLcontext *ctx ); + /* Reset the hardware's line stipple counter. + */ + + void (*BuildProjectedVertices)( GLcontext *ctx, + GLuint start, GLuint end, + GLuint new_inputs); + /* This function is called whenever new vertices are required for + * rendering. The vertices in question are those n such that start + * <= n < end. The new_inputs parameter indicates those fields of + * the vertex which need to be updated, if only a partial repair of + * the vertex is required. + * + * This function is called only from _tnl_render_stage in tnl/t_render.c. + */ + + + GLboolean (*MultipassFunc)( GLcontext *ctx, GLuint passno ); + /* Driver may request additional render passes by returning GL_TRUE + * when this function is called. This function will be called + * after the first pass, and passes will be made until the function + * returns GL_FALSE. If no function is registered, only one pass + * is made. + * + * This function will be first invoked with passno == 1. + */ +}; + + typedef struct { + /* Driver interface. + */ + struct tnl_device_driver Driver; + /* Track whether the module is active. */ GLboolean bound_exec; @@ -386,7 +485,10 @@ typedef struct { GLuint *tmp_primitive; GLuint *tmp_primitive_length; - /* Set when executing an internally generated immediate. + /* Set when executing an internally generated begin/end object. If + * such an object is encountered in a display list, it will be + * replayed only if the list is outside any existing begin/end + * objects. */ GLboolean ReplayHardBeginEnd; GLenum CurrentPrimitive; |