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authorKeith Whitwell <[email protected]>2005-04-23 11:55:18 +0000
committerKeith Whitwell <[email protected]>2005-04-23 11:55:18 +0000
commitdf943a40411d2b71381e5053d7c59e8cd2400fff (patch)
treee10d686768dc55bd5b60cfbac2e79fa5380bc9a3 /src/mesa/tnl/t_context.h
parent0d4af83f252d51f504b7df59a9fab7f83672b9ba (diff)
Fix the worst problems with dangling edgeflag references in
display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it.
Diffstat (limited to 'src/mesa/tnl/t_context.h')
-rw-r--r--src/mesa/tnl/t_context.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 905933a0d9b..e8a3c259822 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -282,6 +282,7 @@ struct tnl_vtx {
GLfloat vertex[_TNL_ATTRIB_MAX*4]; /* current vertex */
GLfloat *attrptr[_TNL_ATTRIB_MAX]; /* points into vertex */
GLfloat *current[_TNL_ATTRIB_MAX]; /* points into ctx->Current, etc */
+ GLfloat CurrentFloatEdgeFlag;
GLuint counter, initial_counter;
struct tnl_copied_vtx copied;
@@ -379,6 +380,8 @@ struct tnl_save {
GLuint opcode_vertex_list;
struct tnl_copied_vtx copied;
+
+ GLfloat CurrentFloatEdgeFlag;
GLfloat *current[_TNL_ATTRIB_MAX]; /* points into ctx->ListState */
GLubyte *currentsz[_TNL_ATTRIB_MAX];