diff options
author | Brian <[email protected]> | 2007-03-27 09:51:52 -0600 |
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committer | Brian <[email protected]> | 2007-03-27 09:51:52 -0600 |
commit | 3e45db67294faaf0a06c42bdd6dbdb96f87c8801 (patch) | |
tree | b8dc873e8449e4f53e0acab6d410f8ad0b60e68c /src/mesa/tnl/t_context.c | |
parent | 3b8ab881312f36a948913653ed3c471017f811f0 (diff) |
Restore the UseTexEnvProgram logic.
Was removed during glsl-compiler work. Still need to go back and revisit this
because of the interaction with fragment shaders...
Diffstat (limited to 'src/mesa/tnl/t_context.c')
-rw-r--r-- | src/mesa/tnl/t_context.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index fa42a3df988..b7c2c6f9bdb 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -138,7 +138,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) } if (ctx->Fog.Enabled || - (ctx->FragmentProgram._Current && + (ctx->FragmentProgram._Active && (ctx->FragmentProgram._Current->FogOption != GL_NONE || ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_FOGC))) RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); |