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authorChristian König <[email protected]>2010-10-28 20:24:56 +0200
committerChristian König <[email protected]>2010-10-28 20:24:56 +0200
commit41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (patch)
tree8cf267ee3ac5d8b530dd70a28a0d568344aa8304 /src/mesa/tnl/t_context.c
parent97a7cf230a70c64fff300931ae7c00aa00449c97 (diff)
parent5479fa34d9acebd55f68c23a278cf382d0e84248 (diff)
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts: src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/mesa/tnl/t_context.c')
-rw-r--r--src/mesa/tnl/t_context.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index f27c8ad9d6b..47aeeb88594 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -42,7 +42,7 @@
#include "vbo/vbo.h"
GLboolean
-_tnl_CreateContext( GLcontext *ctx )
+_tnl_CreateContext( struct gl_context *ctx )
{
TNLcontext *tnl;
@@ -90,7 +90,7 @@ _tnl_CreateContext( GLcontext *ctx )
void
-_tnl_DestroyContext( GLcontext *ctx )
+_tnl_DestroyContext( struct gl_context *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -102,7 +102,7 @@ _tnl_DestroyContext( GLcontext *ctx )
void
-_tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
+_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
const struct gl_vertex_program *vp = ctx->VertexProgram._Current;
@@ -173,7 +173,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
void
-_tnl_wakeup( GLcontext *ctx )
+_tnl_wakeup( struct gl_context *ctx )
{
/* Assume we haven't been getting state updates either:
*/
@@ -196,14 +196,14 @@ _tnl_wakeup( GLcontext *ctx )
* we should "Divide-by-W". Software renders will want that.
*/
void
-_tnl_need_projected_coords( GLcontext *ctx, GLboolean mode )
+_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
tnl->NeedNdcCoords = mode;
}
void
-_tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value )
+_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
tnl->AllowVertexFog = value;
@@ -213,7 +213,7 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value )
}
void
-_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value )
+_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
tnl->AllowPixelFog = value;