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authorBrian Paul <[email protected]>2001-03-07 05:06:11 +0000
committerBrian Paul <[email protected]>2001-03-07 05:06:11 +0000
commitb51b0a847d7e7daaea69f77ab569086ef81c24a2 (patch)
tree165cf8b023e6c7b1f66dacc46a6c37110ef27ea7 /src/mesa/tnl/t_array_api.c
parent249aebdd357d20f6326137c967c6b3923bef6c05 (diff)
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots of potential problems
Diffstat (limited to 'src/mesa/tnl/t_array_api.c')
-rw-r--r--src/mesa/tnl/t_array_api.c28
1 files changed, 16 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c
index 32dfcb0b8a9..cfc5e5debe9 100644
--- a/src/mesa/tnl/t_array_api.c
+++ b/src/mesa/tnl/t_array_api.c
@@ -1,4 +1,4 @@
-/* $Id: t_array_api.c,v 1.8 2001/03/03 20:33:31 brianp Exp $ */
+/* $Id: t_array_api.c,v 1.9 2001/03/07 05:06:13 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -56,10 +56,10 @@ static void fallback_drawarrays( GLcontext *ctx, GLenum mode, GLint start,
*/
#if 1
if (_tnl_hard_begin( ctx, mode )) {
- GLuint j;
+ GLint j;
for (j = 0 ; j < count ; ) {
struct immediate *IM = TNL_CURRENT_IM(ctx);
- GLuint nr = MIN2( IMM_MAXDATA - IM->Start, count - j );
+ GLuint nr = MIN2( IMM_MAXDATA - IM->Start, (GLuint) (count - j) );
GLuint sf = IM->Flag[IM->Start];
_tnl_fill_immediate_drawarrays( ctx, IM, j, j+nr );
@@ -98,11 +98,11 @@ static void _tnl_draw_elements( GLcontext *ctx, GLenum mode, GLsizei count,
* _tnl_array_element for each index in the list.
*/
if (_tnl_hard_begin( ctx, mode )) {
- GLuint i,j;
+ GLint i, j;
for (j = 0 ; j < count ; ) {
struct immediate *IM = TNL_CURRENT_IM(ctx);
GLuint start = IM->Start;
- GLuint nr = MIN2( IMM_MAXDATA - start, count - j ) + start;
+ GLint nr = MIN2( (GLint) (IMM_MAXDATA - start), count - j ) + start;
GLuint sf = IM->Flag[start];
IM->FlushElt |= 1;
@@ -179,14 +179,17 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
if (tnl->pipeline.build_state_changes)
_tnl_validate_pipeline( ctx );
- if (!ctx->CompileFlag && count - start < ctx->Const.MaxArrayLockSize) {
+ if (!ctx->CompileFlag && count - start < (GLint) ctx->Const.MaxArrayLockSize) {
FLUSH_CURRENT( ctx, 0 );
if (ctx->Array.LockCount)
{
- if (start < ctx->Array.LockFirst) start = ctx->Array.LockFirst;
- if (count > ctx->Array.LockCount) count = ctx->Array.LockCount;
- if (start >= count) return;
+ if (start < (GLint) ctx->Array.LockFirst)
+ start = ctx->Array.LockFirst;
+ if (count > (GLint) ctx->Array.LockCount)
+ count = ctx->Array.LockCount;
+ if (start >= count)
+ return;
/* Locked drawarrays. Reuse any previously transformed data.
*/
@@ -325,13 +328,14 @@ _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type,
/* Scan the index list and see if we can use the locked path anyway.
*/
GLuint max_elt = 0;
- GLuint i;
+ GLint i;
for (i = 0 ; i < count ; i++)
- if (ui_indices[i] > max_elt) max_elt = ui_indices[i];
+ if (ui_indices[i] > max_elt)
+ max_elt = ui_indices[i];
if (max_elt < ctx->Const.MaxArrayLockSize && /* can we use it? */
- max_elt < count) /* do we want to use it? */
+ max_elt < (GLuint) count) /* do we want to use it? */
_tnl_draw_range_elements( ctx, mode, 0, max_elt+1, count, ui_indices );
else
_tnl_draw_elements( ctx, mode, count, ui_indices );