diff options
author | Paul Berry <[email protected]> | 2013-02-23 09:00:58 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-15 09:26:17 -0700 |
commit | eed6baf7621fa94e7888f8079b155fc67a08540c (patch) | |
tree | 216270e7f3222fcb11b8b3fa1def330908f05a21 /src/mesa/swrast_setup | |
parent | f117abe66414e25be4f7bc61ca0df9e83ddaf543 (diff) |
Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast_setup')
-rw-r--r-- | src/mesa/swrast_setup/ss_context.c | 30 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_triangle.c | 12 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_tritmp.h | 92 |
3 files changed, 67 insertions, 67 deletions
diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 9444611f1ae..5847a768255 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -125,22 +125,22 @@ setup_vertex_format(struct gl_context *ctx) swsetup->intColors = intColors; - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, attrib[FRAG_ATTRIB_WPOS] ); + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, attrib[VARYING_SLOT_POS] ); if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR0)) { if (swsetup->intColors) EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4CHAN_4F_RGBA, color ); else - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F, attrib[FRAG_ATTRIB_COL0]); + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F, attrib[VARYING_SLOT_COL0]); } if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) { - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F, attrib[FRAG_ATTRIB_COL1]); + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F, attrib[VARYING_SLOT_COL1]); } if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) { const GLint emit = ctx->FragmentProgram._Current ? EMIT_4F : EMIT_1F; - EMIT_ATTR( _TNL_ATTRIB_FOG, emit, attrib[FRAG_ATTRIB_FOGC]); + EMIT_ATTR( _TNL_ATTRIB_FOG, emit, attrib[VARYING_SLOT_FOGC]); } if (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)) @@ -148,7 +148,7 @@ setup_vertex_format(struct gl_context *ctx) for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_TEX(i))) { EMIT_ATTR( _TNL_ATTRIB_TEX(i), EMIT_4F, - attrib[FRAG_ATTRIB_TEX0 + i] ); + attrib[VARYING_SLOT_TEX0 + i] ); } } } @@ -158,7 +158,7 @@ setup_vertex_format(struct gl_context *ctx) for (i = 0; i < ctx->Const.MaxVarying; i++) { if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_GENERIC(i))) { EMIT_ATTR( _TNL_ATTRIB_GENERIC(i), VARYING_EMIT_STYLE, - attrib[FRAG_ATTRIB_VAR0 + i] ); + attrib[VARYING_SLOT_VAR0 + i] ); } } } @@ -271,29 +271,29 @@ _swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest ) _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_POS, tmp ); - dest->attrib[FRAG_ATTRIB_WPOS][0] = m[0] * tmp[0] + m[12]; - dest->attrib[FRAG_ATTRIB_WPOS][1] = m[5] * tmp[1] + m[13]; - dest->attrib[FRAG_ATTRIB_WPOS][2] = m[10] * tmp[2] + m[14]; - dest->attrib[FRAG_ATTRIB_WPOS][3] = tmp[3]; + dest->attrib[VARYING_SLOT_POS][0] = m[0] * tmp[0] + m[12]; + dest->attrib[VARYING_SLOT_POS][1] = m[5] * tmp[1] + m[13]; + dest->attrib[VARYING_SLOT_POS][2] = m[10] * tmp[2] + m[14]; + dest->attrib[VARYING_SLOT_POS][3] = tmp[3]; /** XXX try to limit these loops someday */ for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_TEX0 + i, - dest->attrib[FRAG_ATTRIB_TEX0 + i] ); + dest->attrib[VARYING_SLOT_TEX0 + i] ); for (i = 0 ; i < ctx->Const.MaxVarying ; i++) _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_GENERIC0 + i, - dest->attrib[FRAG_ATTRIB_VAR0 + i] ); + dest->attrib[VARYING_SLOT_VAR0 + i] ); _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, - dest->attrib[FRAG_ATTRIB_COL0] ); + dest->attrib[VARYING_SLOT_COL0] ); UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->color, tmp ); _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR1, - dest->attrib[FRAG_ATTRIB_COL1]); + dest->attrib[VARYING_SLOT_COL1]); _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_FOG, tmp ); - dest->attrib[FRAG_ATTRIB_FOGC][0] = tmp[0]; + dest->attrib[VARYING_SLOT_FOGC][0] = tmp[0]; /* XXX See _tnl_get_attr about pointsize ... */ _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_POINTSIZE, tmp ); diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c index 5d1c70e9481..5f4a997eece 100644 --- a/src/mesa/swrast_setup/ss_triangle.c +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -137,21 +137,21 @@ static void _swsetup_render_tri(struct gl_context *ctx, /* save colors/indexes for v0, v1 vertices */ COPY_CHAN4(c[0], v0->color); COPY_CHAN4(c[1], v1->color); - COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(s[0], v0->attrib[VARYING_SLOT_COL1]); + COPY_4V(s[1], v1->attrib[VARYING_SLOT_COL1]); /* copy v2 color/indexes to v0, v1 indexes */ COPY_CHAN4(v0->color, v2->color); COPY_CHAN4(v1->color, v2->color); - COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(v0->attrib[VARYING_SLOT_COL1], v2->attrib[VARYING_SLOT_COL1]); + COPY_4V(v1->attrib[VARYING_SLOT_COL1], v2->attrib[VARYING_SLOT_COL1]); render(ctx, ef, e0, e1, e2, v0, v1, v2); COPY_CHAN4(v0->color, c[0]); COPY_CHAN4(v1->color, c[1]); - COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]); - COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]); + COPY_4V(v0->attrib[VARYING_SLOT_COL1], s[0]); + COPY_4V(v1->attrib[VARYING_SLOT_COL1], s[1]); } else { render(ctx, ef, e0, e1, e2, v0, v1, v2); diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 5844ad594cd..11742067fb6 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -50,10 +50,10 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (IND & (SS_TWOSIDE_BIT | SS_OFFSET_BIT | SS_UNFILLED_BIT)) { - GLfloat ex = v[0]->attrib[FRAG_ATTRIB_WPOS][0] - v[2]->attrib[FRAG_ATTRIB_WPOS][0]; - GLfloat ey = v[0]->attrib[FRAG_ATTRIB_WPOS][1] - v[2]->attrib[FRAG_ATTRIB_WPOS][1]; - GLfloat fx = v[1]->attrib[FRAG_ATTRIB_WPOS][0] - v[2]->attrib[FRAG_ATTRIB_WPOS][0]; - GLfloat fy = v[1]->attrib[FRAG_ATTRIB_WPOS][1] - v[2]->attrib[FRAG_ATTRIB_WPOS][1]; + GLfloat ex = v[0]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; + GLfloat ey = v[0]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; + GLfloat fx = v[1]->attrib[VARYING_SLOT_POS][0] - v[2]->attrib[VARYING_SLOT_POS][0]; + GLfloat fy = v[1]->attrib[VARYING_SLOT_POS][1] - v[2]->attrib[VARYING_SLOT_POS][1]; GLfloat cc = ex*fy - ey*fx; if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT)) @@ -74,9 +74,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e COPY_CHAN4(saved_color[2], v[2]->color); } else { - COPY_4V(saved_col0[0], v[0]->attrib[FRAG_ATTRIB_COL0]); - COPY_4V(saved_col0[1], v[1]->attrib[FRAG_ATTRIB_COL0]); - COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); + COPY_4V(saved_col0[0], v[0]->attrib[VARYING_SLOT_COL0]); + COPY_4V(saved_col0[1], v[1]->attrib[VARYING_SLOT_COL0]); + COPY_4V(saved_col0[2], v[2]->attrib[VARYING_SLOT_COL0]); } if (VB->BackfaceColorPtr->stride) { @@ -86,9 +86,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e SS_COLOR(v[2]->color, vbcolor[e2]); } else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[e0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[e1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[e2]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[e0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[e1]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[e2]); } } else { @@ -99,9 +99,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e SS_COLOR(v[2]->color, vbcolor[0]); } else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[0]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[0]); } } } @@ -109,19 +109,19 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (VB->BackfaceSecondaryColorPtr) { GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; - COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); + COPY_4V(saved_spec[0], v[0]->attrib[VARYING_SLOT_COL1]); + COPY_4V(saved_spec[1], v[1]->attrib[VARYING_SLOT_COL1]); + COPY_4V(saved_spec[2], v[2]->attrib[VARYING_SLOT_COL1]); if (VB->BackfaceSecondaryColorPtr->stride) { - SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); - SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); - SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); + SS_SPEC(v[0]->attrib[VARYING_SLOT_COL1], vbspec[e0]); + SS_SPEC(v[1]->attrib[VARYING_SLOT_COL1], vbspec[e1]); + SS_SPEC(v[2]->attrib[VARYING_SLOT_COL1], vbspec[e2]); } else { - SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); - SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[0]); + SS_SPEC(v[0]->attrib[VARYING_SLOT_COL1], vbspec[0]); + SS_SPEC(v[1]->attrib[VARYING_SLOT_COL1], vbspec[0]); + SS_SPEC(v[2]->attrib[VARYING_SLOT_COL1], vbspec[0]); } } } @@ -131,9 +131,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e if (IND & SS_OFFSET_BIT) { const GLfloat max = ctx->DrawBuffer->_DepthMaxF; /* save original Z values (restored later) */ - z[0] = v[0]->attrib[FRAG_ATTRIB_WPOS][2]; - z[1] = v[1]->attrib[FRAG_ATTRIB_WPOS][2]; - z[2] = v[2]->attrib[FRAG_ATTRIB_WPOS][2]; + z[0] = v[0]->attrib[VARYING_SLOT_POS][2]; + z[1] = v[1]->attrib[VARYING_SLOT_POS][2]; + z[2] = v[2]->attrib[VARYING_SLOT_POS][2]; /* Note that Z values are already scaled to [0,65535] (for example) * so no MRD value is used here. */ @@ -147,31 +147,31 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e offset += MAX2(dzdx, dzdy) * ctx->Polygon.OffsetFactor; } /* new Z values */ - oz0 = CLAMP(v[0]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); - oz1 = CLAMP(v[1]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); - oz2 = CLAMP(v[2]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0F, max); + oz0 = CLAMP(v[0]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max); + oz1 = CLAMP(v[1]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max); + oz2 = CLAMP(v[2]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max); } } if (mode == GL_POINT) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetPoint) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; + v[0]->attrib[VARYING_SLOT_POS][2] = oz0; + v[1]->attrib[VARYING_SLOT_POS][2] = oz1; + v[2]->attrib[VARYING_SLOT_POS][2] = oz2; } _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri); } else if (mode == GL_LINE) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; + v[0]->attrib[VARYING_SLOT_POS][2] = oz0; + v[1]->attrib[VARYING_SLOT_POS][2] = oz1; + v[2]->attrib[VARYING_SLOT_POS][2] = oz2; } _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri); } else { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetFill) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; + v[0]->attrib[VARYING_SLOT_POS][2] = oz0; + v[1]->attrib[VARYING_SLOT_POS][2] = oz1; + v[2]->attrib[VARYING_SLOT_POS][2] = oz2; } _swrast_Triangle( ctx, v[0], v[1], v[2] ); } @@ -180,9 +180,9 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e * Restore original vertex colors, etc. */ if (IND & SS_OFFSET_BIT) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] = z[0]; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] = z[1]; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] = z[2]; + v[0]->attrib[VARYING_SLOT_POS][2] = z[0]; + v[1]->attrib[VARYING_SLOT_POS][2] = z[1]; + v[2]->attrib[VARYING_SLOT_POS][2] = z[2]; } if (IND & SS_TWOSIDE_BIT) { @@ -194,16 +194,16 @@ static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e COPY_CHAN4(v[2]->color, saved_color[2]); } else { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], saved_col0[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], saved_col0[1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], saved_col0[2]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], saved_col0[0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], saved_col0[1]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], saved_col0[2]); } } if (VB->BackfaceSecondaryColorPtr) { - COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); - COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); - COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); + COPY_4V(v[0]->attrib[VARYING_SLOT_COL1], saved_spec[0]); + COPY_4V(v[1]->attrib[VARYING_SLOT_COL1], saved_spec[1]); + COPY_4V(v[2]->attrib[VARYING_SLOT_COL1], saved_spec[2]); } } } |