diff options
author | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
commit | 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch) | |
tree | 21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/swrast_setup/ss_vbtmp.h | |
parent | 179516673211a2350e479d5321840291f339f5dd (diff) |
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.
tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.
The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/swrast_setup/ss_vbtmp.h')
-rw-r--r-- | src/mesa/swrast_setup/ss_vbtmp.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h index 53fe5bcae66..47b30055000 100644 --- a/src/mesa/swrast_setup/ss_vbtmp.h +++ b/src/mesa/swrast_setup/ss_vbtmp.h @@ -29,6 +29,7 @@ static void TAG(rs)(struct vertex_buffer *VB, GLuint start, GLuint end) { GLcontext *ctx = VB->ctx; + TNLcontext *tnl = TNL_CONTEXT(ctx); SWvertex *v; GLfloat (*eye)[4]; GLfloat (*win)[4]; @@ -54,7 +55,7 @@ static void TAG(rs)(struct vertex_buffer *VB, GLuint start, GLuint end) /* TODO: Get import_client_data to pad vectors out to 4 cleanly. */ - gl_import_client_data( VB, ctx->_RenderFlags, + gl_import_client_data( VB, tnl->_RenderFlags, (VB->ClipOrMask ? /* VEC_CLEAN| */VEC_WRITABLE|VEC_GOOD_STRIDE : /* VEC_CLEAN| */VEC_GOOD_STRIDE)); |