diff options
author | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-01-06 03:54:12 +0000 |
commit | 363049160da54f4aafe88f99bb2140a9bfed142b (patch) | |
tree | f189ec97cdd323e6e38958d9dc4b62c778c9868e /src/mesa/swrast_setup/ss_vbtmp.h | |
parent | e2053d16901732f4947c702cdc5ef72993d8d130 (diff) |
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
Diffstat (limited to 'src/mesa/swrast_setup/ss_vbtmp.h')
-rw-r--r-- | src/mesa/swrast_setup/ss_vbtmp.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h index 8e6c41ab4db..01382d33541 100644 --- a/src/mesa/swrast_setup/ss_vbtmp.h +++ b/src/mesa/swrast_setup/ss_vbtmp.h @@ -1,10 +1,10 @@ -/* $Id: ss_vbtmp.h,v 1.19 2002/01/05 20:51:12 brianp Exp $ */ +/* $Id: ss_vbtmp.h,v 1.20 2002/01/06 03:54:12 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -77,8 +77,8 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end, proj_stride = VB->NdcPtr->stride; if (IND & FOG) { - fog = (GLfloat *) VB->AttribPtr[VERT_ATTRIB_FOG]->data; - fog_stride = VB->AttribPtr[VERT_ATTRIB_FOG]->stride; + fog = (GLfloat *) VB->FogCoordPtr->data; + fog_stride = VB->FogCoordPtr->stride; } if (IND & COLOR) { if (VB->ColorPtr[0]->Type != CHAN_TYPE) @@ -99,7 +99,7 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end, index_stride = VB->IndexPtr[0]->stride; } if (IND & POINT) { - pointSize = VB->PointSizePtr->data; + pointSize = (GLfloat *) VB->PointSizePtr->data; pointSize_stride = VB->PointSizePtr->stride; } @@ -215,6 +215,7 @@ static void TAG(interp)( GLcontext *ctx, INTERP_UI( t, dst->index, out->index, in->index ); } + /* XXX Point size interpolation??? */ if (IND & POINT) { INTERP_F( t, dst->pointSize, out->pointSize, in->pointSize ); } |