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author | Paul Berry <[email protected]> | 2013-03-21 09:11:12 -0700 |
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committer | Paul Berry <[email protected]> | 2013-08-23 11:03:12 -0700 |
commit | eaa63cbbc2f5ae415fc89ef6fd74c5b26ad622fd (patch) | |
tree | 87b2422e2775a9cff480521620c81ea0f8a9901b /src/mesa/swrast_setup/ss_vb.h | |
parent | a9e8c10bd76f9a94b878b76bb5ae696beeaae2e0 (diff) |
i965/gs: Add a flag allowing URB write messages to use a per-slot offset.
This will be used by geometry shaders to implement the EmitVertex()
function, since it requires writing data to a dynamically-determined
offset within the geometry shader's URB entry.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/swrast_setup/ss_vb.h')
0 files changed, 0 insertions, 0 deletions