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authorJordan Justen <[email protected]>2013-04-19 01:13:31 -0700
committerJordan Justen <[email protected]>2013-06-02 20:39:38 -0700
commitc754f7a8fd53906acb9ef6ade715481a2c9f17de (patch)
treefdbff9ce0f50e2ce703aaa8d0871ed5f5affe63d /src/mesa/swrast_setup/ss_vb.h
parent6bfd897fc432590ea50231845608239fb1d60114 (diff)
i965 gen7: use SURFACE_STATE fields to select render level/layer
Rather than pointing the surface_state directly at a single sub-image of the texture for rendering, we now point the surface_state at the top level of the texture, and configure the surface_state as needed based on this. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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