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author | Eric Anholt <[email protected]> | 2016-11-11 14:15:55 -0800 |
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committer | Eric Anholt <[email protected]> | 2016-11-12 18:46:35 -0800 |
commit | 93cdae44defdcc0a758e2f5376226b9944e1c91e (patch) | |
tree | dc619c39d54ff86340b18b19e23364f12eaf3a7d /src/mesa/swrast_setup/ss_vb.h | |
parent | 977d8b526b983c8d19df00af224033389f8ab7c8 (diff) |
vc4: Add a bit of QPU validation for threaded shaders.
These are both bugs we've run into along the way writing multithreaded FS
support.
Diffstat (limited to 'src/mesa/swrast_setup/ss_vb.h')
0 files changed, 0 insertions, 0 deletions