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authorpesco <pesco>2001-03-21 17:11:32 +0000
committerpesco <pesco>2001-03-21 17:11:32 +0000
commit6f3178a3bed43b49407f0bde92c2e6d85c40d190 (patch)
treededeb0a8337f08dda0f47d67e2711a53fff0824a /src/mesa/swrast_setup/ss_tritmp.h
parent1639518b64297b393d8eed79a2a5ff4ec89d8efd (diff)
* src/swrast_setup/ss_tritmp.h (quad): Changed name of this function to
quadfunc. * common_rules.make: Use tabs for command indentation.
Diffstat (limited to 'src/mesa/swrast_setup/ss_tritmp.h')
-rw-r--r--src/mesa/swrast_setup/ss_tritmp.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index 28ea6729de7..0c81fb891fc 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -1,4 +1,4 @@
-/* $Id: ss_tritmp.h,v 1.10 2001/03/19 02:25:36 keithw Exp $ */
+/* $Id: ss_tritmp.h,v 1.11 2001/03/21 17:11:32 pesco Exp $ */
/*
* Mesa 3-D graphics library
@@ -156,7 +156,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
/* Need to fixup edgeflags when decomposing to triangles:
*/
-static void TAG(quad)( GLcontext *ctx, GLuint v0,
+static void TAG(quadfunc)( GLcontext *ctx, GLuint v0,
GLuint v1, GLuint v2, GLuint v3 )
{
if (IND & SS_UNFILLED_BIT) {
@@ -181,7 +181,7 @@ static void TAG(quad)( GLcontext *ctx, GLuint v0,
static void TAG(init)( void )
{
tri_tab[IND] = TAG(triangle);
- quad_tab[IND] = TAG(quad);
+ quad_tab[IND] = TAG(quadfunc);
}