summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast_setup/ss_triangle.c
diff options
context:
space:
mode:
authorGareth Hughes <[email protected]>2001-03-12 00:48:37 +0000
committerGareth Hughes <[email protected]>2001-03-12 00:48:37 +0000
commit22144ab7552f0799bcfca506bf4ffa7f70a06649 (patch)
treee7986aa02e97d88071b0769dc8d5359860320614 /src/mesa/swrast_setup/ss_triangle.c
parent57ffddba9870a0e602ae454e13072a0af48fa150 (diff)
Consistent copyright info (version number, date) across all files.
Diffstat (limited to 'src/mesa/swrast_setup/ss_triangle.c')
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c45
1 files changed, 23 insertions, 22 deletions
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index ad44b1453fd..958eae3a29a 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -1,8 +1,10 @@
+/* $Id: ss_triangle.c,v 1.12 2001/03/12 00:48:43 gareth Exp $ */
+
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -35,20 +37,20 @@
#include "ss_triangle.h"
#include "ss_context.h"
-#define SS_RGBA_BIT 0x1
-#define SS_OFFSET_BIT 0x2
-#define SS_TWOSIDE_BIT 0x4
-#define SS_UNFILLED_BIT 0x8
+#define SS_RGBA_BIT 0x1
+#define SS_OFFSET_BIT 0x2
+#define SS_TWOSIDE_BIT 0x4
+#define SS_UNFILLED_BIT 0x8
#define SS_MAX_TRIFUNC 0x10
static triangle_func tri_tab[SS_MAX_TRIFUNC];
static quad_func quad_tab[SS_MAX_TRIFUNC];
-static void _swsetup_render_line_tri( GLcontext *ctx,
+static void _swsetup_render_line_tri( GLcontext *ctx,
GLuint e0, GLuint e1, GLuint e2 )
{
- SScontext *swsetup = SWSETUP_CONTEXT(ctx);
+ SScontext *swsetup = SWSETUP_CONTEXT(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLubyte *ef = VB->EdgeFlag;
SWvertex *verts = swsetup->verts;
@@ -76,13 +78,13 @@ static void _swsetup_render_line_tri( GLcontext *ctx,
}
if (swsetup->render_prim == GL_POLYGON) {
- if (ef[e2]) _swrast_Line( ctx, v2, v0 );
- if (ef[e0]) _swrast_Line( ctx, v0, v1 );
- if (ef[e1]) _swrast_Line( ctx, v1, v2 );
+ if (ef[e2]) _swrast_Line( ctx, v2, v0 );
+ if (ef[e0]) _swrast_Line( ctx, v0, v1 );
+ if (ef[e1]) _swrast_Line( ctx, v1, v2 );
} else {
- if (ef[e0]) _swrast_Line( ctx, v0, v1 );
- if (ef[e1]) _swrast_Line( ctx, v1, v2 );
- if (ef[e2]) _swrast_Line( ctx, v2, v0 );
+ if (ef[e0]) _swrast_Line( ctx, v0, v1 );
+ if (ef[e1]) _swrast_Line( ctx, v1, v2 );
+ if (ef[e2]) _swrast_Line( ctx, v2, v0 );
}
if (ctx->_TriangleCaps & DD_FLATSHADE) {
@@ -95,10 +97,10 @@ static void _swsetup_render_line_tri( GLcontext *ctx,
}
}
-static void _swsetup_render_point_tri( GLcontext *ctx,
+static void _swsetup_render_point_tri( GLcontext *ctx,
GLuint e0, GLuint e1, GLuint e2 )
{
- SScontext *swsetup = SWSETUP_CONTEXT(ctx);
+ SScontext *swsetup = SWSETUP_CONTEXT(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLubyte *ef = VB->EdgeFlag;
SWvertex *verts = swsetup->verts;
@@ -125,9 +127,9 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
v1->index = v2->index;
}
- if (ef[e0]) _swrast_Point( ctx, v0 );
- if (ef[e1]) _swrast_Point( ctx, v1 );
- if (ef[e2]) _swrast_Point( ctx, v2 );
+ if (ef[e0]) _swrast_Point( ctx, v0 );
+ if (ef[e1]) _swrast_Point( ctx, v1 );
+ if (ef[e2]) _swrast_Point( ctx, v2 );
if (ctx->_TriangleCaps & DD_FLATSHADE) {
COPY_CHAN4(v0->color, c[0]);
@@ -237,14 +239,14 @@ static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
GLuint i;
-
+
if (VB->Elts) {
- for (i = first; i < last; i++)
+ for (i = first; i < last; i++)
if (VB->ClipMask[VB->Elts[i]] == 0)
_swrast_Point( ctx, &verts[VB->Elts[i]] );
}
else {
- for (i = first; i < last; i++)
+ for (i = first; i < last; i++)
if (VB->ClipMask[i] == 0)
_swrast_Point( ctx, &verts[i] );
}
@@ -280,4 +282,3 @@ void _swsetup_choose_trifuncs( GLcontext *ctx )
swsetup->Line = swsetup_line;
swsetup->Points = swsetup_points;
}
-