diff options
author | Gareth Hughes <[email protected]> | 2001-03-12 00:48:37 +0000 |
---|---|---|
committer | Gareth Hughes <[email protected]> | 2001-03-12 00:48:37 +0000 |
commit | 22144ab7552f0799bcfca506bf4ffa7f70a06649 (patch) | |
tree | e7986aa02e97d88071b0769dc8d5359860320614 /src/mesa/swrast_setup/ss_context.c | |
parent | 57ffddba9870a0e602ae454e13072a0af48fa150 (diff) |
Consistent copyright info (version number, date) across all files.
Diffstat (limited to 'src/mesa/swrast_setup/ss_context.c')
-rw-r--r-- | src/mesa/swrast_setup/ss_context.c | 59 |
1 files changed, 29 insertions, 30 deletions
diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 6eaeb9c5273..def9e4f43c8 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -1,21 +1,21 @@ -/* $Id: ss_context.c,v 1.12 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: ss_context.c,v 1.13 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -36,7 +36,7 @@ #include "swrast_setup.h" #include "tnl/t_context.h" - + #define _SWSETUP_NEW_VERTS (_NEW_RENDERMODE| \ _NEW_LIGHT| \ _NEW_TEXTURE| \ @@ -48,40 +48,40 @@ /* Dispatch from these fixed entrypoints to the state-dependent - * functions. + * functions. * * The design of swsetup suggests that we could really program * ctx->Driver.TriangleFunc directly from _swsetup_RenderStart, and * avoid this second level of indirection. However, this is more - * convient for fallback cases in hardware rasterization drivers. + * convient for fallback cases in hardware rasterization drivers. */ -void -_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, +void +_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 ); } -void -_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, +void +_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 ) { SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); } -void +void _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 ) { SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 ); } -void +void _swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ) { SWSETUP_CONTEXT(ctx)->Points( ctx, first, last ); } -void +void _swsetup_BuildProjectedVertices( GLcontext *ctx, GLuint start, GLuint end, GLuint new_inputs ) { @@ -94,8 +94,8 @@ _swsetup_CreateContext( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); SScontext *swsetup = (SScontext *)CALLOC(sizeof(SScontext)); - - if (!swsetup) + + if (!swsetup) return GL_FALSE; swsetup->verts = (SWvertex *) ALIGN_MALLOC( sizeof(SWvertex) * tnl->vb.Size, 32); @@ -118,7 +118,7 @@ void _swsetup_DestroyContext( GLcontext *ctx ) { if (SWSETUP_CONTEXT(ctx)) { - if (SWSETUP_CONTEXT(ctx)->verts) + if (SWSETUP_CONTEXT(ctx)->verts) ALIGN_FREE(SWSETUP_CONTEXT(ctx)->verts); FREE(SWSETUP_CONTEXT(ctx)); @@ -134,8 +134,8 @@ _swsetup_RenderPrimitive( GLcontext *ctx, GLenum mode ) void _swsetup_RenderStart( GLcontext *ctx ) -{ - SScontext *swsetup = SWSETUP_CONTEXT(ctx); +{ + SScontext *swsetup = SWSETUP_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint new_state = swsetup->NewState; @@ -149,10 +149,10 @@ _swsetup_RenderStart( GLcontext *ctx ) swsetup->NewState = 0; - if (VB->ClipMask && VB->importable_data) + if (VB->ClipMask && VB->importable_data) VB->import_data( ctx, VB->importable_data, - VEC_NOT_WRITEABLE|VEC_BAD_STRIDE); + VEC_NOT_WRITEABLE|VEC_BAD_STRIDE); } void @@ -164,7 +164,7 @@ _swsetup_RenderFinish( GLcontext *ctx ) void _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ) { - SScontext *swsetup = SWSETUP_CONTEXT(ctx); + SScontext *swsetup = SWSETUP_CONTEXT(ctx); swsetup->NewState |= new_state; if (new_state & _SWSETUP_NEW_INTERP) { @@ -173,17 +173,16 @@ _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ) } } -void -_swsetup_RenderInterp( GLcontext *ctx, GLfloat t, +void +_swsetup_RenderInterp( GLcontext *ctx, GLfloat t, GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ) + GLboolean force_boundary ) { SWSETUP_CONTEXT(ctx)->RenderInterp( ctx, t, dst, out, in, force_boundary ); } -void -_swsetup_RenderCopyPV( GLcontext *ctx, GLuint dst, GLuint src ) +void +_swsetup_RenderCopyPV( GLcontext *ctx, GLuint dst, GLuint src ) { SWSETUP_CONTEXT(ctx)->RenderCopyPV( ctx, dst, src ); } - |