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authorTopi Pohjolainen <[email protected]>2015-03-26 16:43:31 +0200
committerTopi Pohjolainen <[email protected]>2015-04-30 00:28:48 +0300
commit91daf9f09bac41c84c6868a56e0d538cc59cc334 (patch)
treeccdf87460a7e10ab50a4d367433e28a6417f4309 /src/mesa/swrast
parent7fb0db4dd18e49d3ccdb872f7ed174740301f3a2 (diff)
i965/blorp: Allow blend state to be set for multiple render targets
Original blorp writes only one buffer per shader invocation. Once the launch mechanism is shared with glsl-based programs there will be need for supporting multiple render targets. Also drop the always constant color write disable settings. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
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