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authorBrian Paul <[email protected]>2014-03-06 10:56:27 -0700
committerBrian Paul <[email protected]>2014-03-06 18:17:14 -0700
commit0f0c16b238886f5bf08991109e88eb7bd507e1e6 (patch)
treebb83a56637221e62b89314d27881b8d5d0ec0d29 /src/mesa/swrast
parent8d3f739383fbdf671752fdec707f1c2b9b2aa6a3 (diff)
mesa: add MESA_FORMAT_R8G8B8A8_SRGB
To match PIPE_FORMAT_R8G8B8A8_SRGB. v2: fix component name copy&paste bugs Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_texfetch.c6
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h13
2 files changed, 19 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index 9c173a8b3dd..8ba75348ff7 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -437,6 +437,12 @@ texfetch_funcs[] =
fetch_texel_3d_sargb8
},
{
+ MESA_FORMAT_R8G8B8A8_SRGB,
+ fetch_texel_1d_sabgr8,
+ fetch_texel_2d_sabgr8,
+ fetch_texel_3d_sabgr8
+ },
+ {
MESA_FORMAT_L_SRGB8,
fetch_texel_1d_sl8,
fetch_texel_2d_sl8,
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index 1db3adc7114..8821125a0e1 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -1015,6 +1015,19 @@ static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
+static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff );
+ texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff );
+ texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
+ texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
+}
+
+
+
/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */
static void FETCH(sl8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )