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authorKeith Whitwell <[email protected]>2001-03-29 17:08:26 +0000
committerKeith Whitwell <[email protected]>2001-03-29 17:08:26 +0000
commit3d5815f4636be0aa9f1788ca80908d5809d26481 (patch)
tree2baa067035e821888f265f4e4d8b66e4336ba11a /src/mesa/swrast
parentee403ff0ba272f5be539ddc921d3fffb3d250cc4 (diff)
Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Added some switchable debug to s_context.c
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_context.c91
1 files changed, 64 insertions, 27 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index c018bfc0a56..d994e60029d 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -1,4 +1,4 @@
-/* $Id: s_context.c,v 1.19 2001/03/29 16:50:32 brianp Exp $ */
+/* $Id: s_context.c,v 1.20 2001/03/29 17:08:27 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -367,7 +367,7 @@ _swrast_validate_derived( GLcontext *ctx )
}
}
-
+#define SWRAST_DEBUG 0
/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc.
*/
@@ -376,6 +376,13 @@ _swrast_Quad( GLcontext *ctx,
const SWvertex *v0, const SWvertex *v1,
const SWvertex *v2, const SWvertex *v3 )
{
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_Quad\n");
+ _swrast_print_vertex( ctx, v0 );
+ _swrast_print_vertex( ctx, v1 );
+ _swrast_print_vertex( ctx, v2 );
+ _swrast_print_vertex( ctx, v3 );
+ }
SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v2, v3 );
}
@@ -384,45 +391,60 @@ void
_swrast_Triangle( GLcontext *ctx, const SWvertex *v0,
const SWvertex *v1, const SWvertex *v2 )
{
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-/* _swrast_print_vertex( ctx, v0 ); */
-/* _swrast_print_vertex( ctx, v1 ); */
-/* _swrast_print_vertex( ctx, v2 ); */
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_Triangle\n");
+ _swrast_print_vertex( ctx, v0 );
+ _swrast_print_vertex( ctx, v1 );
+ _swrast_print_vertex( ctx, v2 );
+ }
SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
}
void
_swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
{
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-/* _swrast_print_vertex( ctx, v0 ); */
-/* _swrast_print_vertex( ctx, v1 ); */
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_Line\n");
+ _swrast_print_vertex( ctx, v0 );
+ _swrast_print_vertex( ctx, v1 );
+ }
SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 );
}
void
_swrast_Point( GLcontext *ctx, const SWvertex *v0 )
{
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-/* _swrast_print_vertex( ctx, v0 ); */
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_Point\n");
+ _swrast_print_vertex( ctx, v0 );
+ }
SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
}
void
_swrast_InvalidateState( GLcontext *ctx, GLuint new_state )
{
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_InvalidateState\n");
+ }
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state );
}
void
_swrast_ResetLineStipple( GLcontext *ctx )
{
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_ResetLineStipple\n");
+ }
SWRAST_CONTEXT(ctx)->StippleCounter = 0;
}
void
_swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value )
{
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_allow_vertex_fog %d\n", value);
+ }
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
SWRAST_CONTEXT(ctx)->AllowVertexFog = value;
}
@@ -430,6 +452,9 @@ _swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value )
void
_swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value )
{
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_allow_pixel_fog %d\n", value);
+ }
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
SWRAST_CONTEXT(ctx)->AllowPixelFog = value;
}
@@ -440,6 +465,11 @@ _swrast_CreateContext( GLcontext *ctx )
{
GLuint i;
SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext));
+
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_CreateContext\n");
+ }
+
if (!swrast)
return GL_FALSE;
@@ -485,6 +515,10 @@ _swrast_DestroyContext( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (SWRAST_DEBUG) {
+ fprintf(stderr, "_swrast_DestroyContext\n");
+ }
+
FREE( swrast->PB );
FREE( swrast );
@@ -499,26 +533,29 @@ _swrast_GetDeviceDriverReference( GLcontext *ctx )
return &swrast->Driver;
}
+#define SWRAST_DEBUG_VERTICES 0
void
_swrast_print_vertex( GLcontext *ctx, const SWvertex *v )
{
GLuint i;
- fprintf(stderr, "win %f %f %f %f\n",
- v->win[0], v->win[1], v->win[2], v->win[3]);
-
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
- fprintf(stderr, "texcoord[%d] %f %f %f %f\n", i,
- v->texcoord[i][0], v->texcoord[i][1],
- v->texcoord[i][2], v->texcoord[i][3]);
-
- fprintf(stderr, "color %d %d %d %d\n",
- v->color[0], v->color[1], v->color[2], v->color[3]);
- fprintf(stderr, "spec %d %d %d %d\n",
- v->specular[0], v->specular[1], v->specular[2], v->specular[3]);
- fprintf(stderr, "fog %f\n", v->fog);
- fprintf(stderr, "index %d\n", v->index);
- fprintf(stderr, "pointsize %f\n", v->pointSize);
- fprintf(stderr, "\n");
+ if (SWRAST_DEBUG_VERTICES) {
+ fprintf(stderr, "win %f %f %f %f\n",
+ v->win[0], v->win[1], v->win[2], v->win[3]);
+
+ for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
+ fprintf(stderr, "texcoord[%d] %f %f %f %f\n", i,
+ v->texcoord[i][0], v->texcoord[i][1],
+ v->texcoord[i][2], v->texcoord[i][3]);
+
+ fprintf(stderr, "color %d %d %d %d\n",
+ v->color[0], v->color[1], v->color[2], v->color[3]);
+ fprintf(stderr, "spec %d %d %d %d\n",
+ v->specular[0], v->specular[1], v->specular[2], v->specular[3]);
+ fprintf(stderr, "fog %f\n", v->fog);
+ fprintf(stderr, "index %d\n", v->index);
+ fprintf(stderr, "pointsize %f\n", v->pointSize);
+ fprintf(stderr, "\n");
+ }
}