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authorPauli Nieminen <[email protected]>2012-06-12 21:38:58 +0300
committerKenneth Graunke <[email protected]>2012-08-12 16:18:43 -0700
commitb9daa834633f0e012a35f67cf232464e5cb3b9b6 (patch)
tree25c78fc96d82783bc852442ac973bd25d9ebd7b8 /src/mesa/swrast
parentac4dc5e9312f3ef154135a68521e7a20c88b7837 (diff)
meta: Use sampler object for mipmap generation
Sampler objects are perfect for meta operations.Sampler object is separate state object that shadows the sampling state in texture object. With sampler object mipmap can maintain same sampling state for all subsequent generation requests. Signed-off-by: Pauli Nieminen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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