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author | Pauli Nieminen <[email protected]> | 2012-06-12 21:38:58 +0300 |
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committer | Kenneth Graunke <[email protected]> | 2012-08-12 16:18:43 -0700 |
commit | b9daa834633f0e012a35f67cf232464e5cb3b9b6 (patch) | |
tree | 25c78fc96d82783bc852442ac973bd25d9ebd7b8 /src/mesa/swrast | |
parent | ac4dc5e9312f3ef154135a68521e7a20c88b7837 (diff) |
meta: Use sampler object for mipmap generation
Sampler objects are perfect for meta operations.Sampler object
is separate state object that shadows the sampling state in texture
object. With sampler object mipmap can maintain same sampling state for
all subsequent generation requests.
Signed-off-by: Pauli Nieminen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
0 files changed, 0 insertions, 0 deletions