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authorBrian Paul <[email protected]>2011-12-03 10:04:18 -0700
committerBrian Paul <[email protected]>2011-12-08 08:56:30 -0700
commit122c6768e3d4c1d1b57203eca70569f9301baab5 (patch)
tree00e32726c0dd459eb205f5718abe4a3da182b387 /src/mesa/swrast
parentaa6cb952c917f4280d75b322c05885fcf7eb6cdb (diff)
mesa: rewrite accum buffer support
Implemented in terms of renderbuffer mapping/unmapping and format packing/unpacking functions. The swrast and state tracker code for implementing accumulation are unused and will be removed in the next commit. v2: don't use memcpy() in _mesa_clear_accum_buffer() v3: don't allocate MAX_WIDTH arrays, be more careful with mapping flags Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_clear.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
index 980d29bbade..615747d6984 100644
--- a/src/mesa/swrast/s_clear.c
+++ b/src/mesa/swrast/s_clear.c
@@ -23,13 +23,13 @@
*/
#include "main/glheader.h"
+#include "main/accum.h"
#include "main/colormac.h"
#include "main/condrender.h"
#include "main/macros.h"
#include "main/imports.h"
#include "main/mtypes.h"
-#include "s_accum.h"
#include "s_context.h"
#include "s_depth.h"
#include "s_masking.h"
@@ -225,8 +225,7 @@ _swrast_Clear(struct gl_context *ctx, GLbitfield buffers)
_swrast_clear_depth_buffer(ctx, ctx->DrawBuffer->_DepthBuffer);
}
if (buffers & BUFFER_BIT_ACCUM) {
- _swrast_clear_accum_buffer(ctx,
- ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
+ _mesa_clear_accum_buffer(ctx);
}
if (buffers & BUFFER_BIT_STENCIL) {
_swrast_clear_stencil_buffer(ctx, ctx->DrawBuffer->_StencilBuffer);