diff options
author | Brian Paul <[email protected]> | 2005-09-13 02:59:53 +0000 |
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committer | Brian Paul <[email protected]> | 2005-09-13 02:59:53 +0000 |
commit | 42c34efd23d7ad05df9f3c71f7d52dd259e179d8 (patch) | |
tree | 79161c2cbe3801650843cc20ede7bdc3bdccd673 /src/mesa/swrast | |
parent | bdf8441f808b7bd0a8fa10c59025c015db482a58 (diff) |
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
See comment near top of stencil.c for info about OpenGL 2.0 vs.
GL_EXT_stencil_two_side.
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index e45f8eabb2b..3e1b28740a8 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1004,7 +1004,7 @@ GLboolean _swrast_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span) { /* span->facing can only be non-zero if using two-sided stencil */ - ASSERT(ctx->Stencil.TestTwoSide || span->facing == 0); + ASSERT(ctx->Stencil._TestTwoSide || span->facing == 0); if (span->arrayMask & SPAN_XY) return stencil_and_ztest_pixels(ctx, span, span->facing); else |