diff options
author | Timothy Arceri <[email protected]> | 2017-04-14 13:33:32 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-04-18 10:01:55 +1000 |
commit | a63919f848d5cc97b20bb5afc4a6b2111a491707 (patch) | |
tree | c6c7d144b452dba2ae204d7d9cc598234c6fd891 /src/mesa/swrast | |
parent | d9d793696bf54e970491302605a1efd0aa182d1b (diff) |
mesa: rename _mesa_add_renderbuffer* functions
These names make it easier to understand what is going on in
regards to references.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_renderbuffer.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c index 940c7b710c8..66a823def32 100644 --- a/src/mesa/swrast/s_renderbuffer.c +++ b/src/mesa/swrast/s_renderbuffer.c @@ -274,7 +274,7 @@ add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_RGBA; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, b, rb); + _mesa_attach_and_own_rb(fb, b, rb); } return GL_TRUE; @@ -320,7 +320,7 @@ add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, } rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); return GL_TRUE; } @@ -358,7 +358,7 @@ add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_STENCIL_INDEX8; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_STENCIL, rb); + _mesa_attach_and_own_rb(fb, BUFFER_STENCIL, rb); return GL_TRUE; } @@ -382,8 +382,8 @@ add_depth_stencil_renderbuffer(struct gl_context *ctx, rb->InternalFormat = GL_DEPTH_STENCIL; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); + _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb); + _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, rb); return GL_TRUE; } @@ -420,7 +420,7 @@ add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_RGBA16_SNORM; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_ACCUM, rb); + _mesa_attach_and_own_rb(fb, BUFFER_ACCUM, rb); return GL_TRUE; } @@ -465,7 +465,7 @@ add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, rb->InternalFormat = GL_RGBA; rb->AllocStorage = soft_renderbuffer_storage; - _mesa_add_renderbuffer_without_ref(fb, BUFFER_AUX0 + i, rb); + _mesa_attach_and_own_rb(fb, BUFFER_AUX0 + i, rb); } return GL_TRUE; } |