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authorBrian Paul <[email protected]>2015-03-11 08:29:56 -0600
committerBrian Paul <[email protected]>2015-03-12 07:52:45 -0600
commit10035361b5c23483f236c59fe13c23153455e5c9 (patch)
tree73b6c2a748fd45be5d3861918c2f4b60268a1896 /src/mesa/swrast
parent6ca5eaf49ce184009571f58fb94865cf788e8907 (diff)
swrast: remove _BLENDAPI
_BLENDAPI boils down to __cdecl on Windows, but __cdecl is the default calling convention so this serves no purpose. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_blend.c21
-rw-r--r--src/mesa/swrast/s_context.h8
2 files changed, 13 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 7cb11940725..8479b0bc063 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -48,9 +48,6 @@
#if defined(USE_MMX_ASM)
#include "x86/mmx.h"
#include "x86/common_x86_asm.h"
-#define _BLENDAPI _ASMAPI
-#else
-#define _BLENDAPI
#endif
@@ -69,7 +66,7 @@
* No-op means the framebuffer values remain unchanged.
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -97,7 +94,7 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Special case for glBlendFunc(GL_ONE, GL_ZERO)
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -117,7 +114,7 @@ blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Common transparency blending mode:
* glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA).
*/
-static void _BLENDAPI
+static void
blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -162,7 +159,7 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
-static void _BLENDAPI
+static void
blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -200,7 +197,7 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[]
}
-static void _BLENDAPI
+static void
blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -242,7 +239,7 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Add src and dest: glBlendFunc(GL_ONE, GL_ONE).
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -308,7 +305,7 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Blend min function.
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -361,7 +358,7 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Blend max function.
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -415,7 +412,7 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Modulate: result = src * dest
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_modulate(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index d6fbc5d54b9..7cf0e30dc30 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -58,10 +58,10 @@ typedef void (*texture_sample_func)(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4]);
-typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n,
- const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType);
+typedef void (*blend_func)(struct gl_context *ctx, GLuint n,
+ const GLubyte mask[],
+ GLvoid *src, const GLvoid *dst,
+ GLenum chanType);
typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);