diff options
author | Samuel Iglesias Gonsalvez <[email protected]> | 2014-10-03 09:39:55 +0200 |
---|---|---|
committer | Iago Toral Quiroga <[email protected]> | 2015-01-12 11:20:28 +0100 |
commit | 8c82b22a16003c209a3a955d8565fbf773cba6e3 (patch) | |
tree | 338a29c8160a893c4b442df18f5884c7f2b08582 /src/mesa/swrast | |
parent | c5a5c9a7db898145774524415a3a94fe75ddb364 (diff) |
mesa: use format conversion functions in swrast
This commit adds a macro to facilitate the task of using
format conversions functions but keeps the same API.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 1359 |
1 files changed, 122 insertions, 1237 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index e3a3cfe361a..45bd8395048 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -39,6 +39,7 @@ * \author Brian Paul */ +#include <format_unpack.h> #if DIM == 1 @@ -68,1244 +69,128 @@ #error illegal number of texture dimensions #endif - -static void -FETCH(Z_UNORM32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[0] = src[0] * (1.0F / 0xffffffff); -} - - -static void -FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[0] = src[0] * (1.0F / 65535.0F); -} - - -static void -FETCH(RGBA_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4); - texel[RCOMP] = src[0]; - texel[GCOMP] = src[1]; - texel[BCOMP] = src[2]; - texel[ACOMP] = src[3]; -} - - -static void -FETCH(RGBA_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4); - texel[RCOMP] = _mesa_half_to_float(src[0]); - texel[GCOMP] = _mesa_half_to_float(src[1]); - texel[BCOMP] = _mesa_half_to_float(src[2]); - texel[ACOMP] = _mesa_half_to_float(src[3]); -} - - -static void -FETCH(RGB_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3); - texel[RCOMP] = src[0]; - texel[GCOMP] = src[1]; - texel[BCOMP] = src[2]; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(RGB_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3); - texel[RCOMP] = _mesa_half_to_float(src[0]); - texel[GCOMP] = _mesa_half_to_float(src[1]); - texel[BCOMP] = _mesa_half_to_float(src[2]); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(A_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = src[0]; -} - - -static void -FETCH(A_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = _mesa_half_to_float(src[0]); -} - - -static void -FETCH(L_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = src[0]; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(L_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = _mesa_half_to_float(src[0]); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(LA_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = src[0]; - texel[ACOMP] = src[1]; -} - - -static void -FETCH(LA_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = _mesa_half_to_float(src[0]); - texel[ACOMP] = _mesa_half_to_float(src[1]); -} - - -static void -FETCH(I_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = src[0]; -} - - -static void -FETCH(I_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = _mesa_half_to_float(src[0]); -} - - -static void -FETCH(R_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = src[0]; - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(R_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = _mesa_half_to_float(src[0]); - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(RG_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); - texel[RCOMP] = src[0]; - texel[GCOMP] = src[1]; - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(RG_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2); - texel[RCOMP] = _mesa_half_to_float(src[0]); - texel[GCOMP] = _mesa_half_to_float(src[1]); - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(A8B8G8R8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); -} - - -static void -FETCH(R8G8B8A8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); -} - - -static void -FETCH(B8G8R8A8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); -} - - -static void -FETCH(A8R8G8B8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); -} - - -static void -FETCH(X8B8G8R8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(R8G8B8X8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(B8G8R8X8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(X8R8G8B8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(BGR_UNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = UBYTE_TO_FLOAT( src[2] ); - texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); - texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(RGB_UNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); - texel[BCOMP] = UBYTE_TO_FLOAT( src[2] ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(B5G6R5_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F); - texel[BCOMP] = ((s ) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(R5G6B5_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s ) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F); - texel[BCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(B4G4R4A4_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); -} - - -static void -FETCH(A4R4G4B4_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F); -} - - -static void -FETCH(A1B5G5R5_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 6) & 0x1f) * (1.0F / 31.0F); - texel[BCOMP] = ((s >> 1) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = ((s ) & 0x01) * 1.0F; -} - - -static void -FETCH(B5G5R5A1_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 10) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 5) & 0x1f) * (1.0F / 31.0F); - texel[BCOMP] = ((s >> 0) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = ((s >> 15) & 0x01) * 1.0F; -} - - -static void -FETCH(A1R5G5B5_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = (*src << 8) | (*src >> 8); /* byteswap */ - texel[RCOMP] = ((s >> 1) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 6) & 0x1f) * (1.0F / 31.0F); - texel[BCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = ((s ) & 0x01) * 1.0F; -} - - -static void -FETCH(B10G10R10A2_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - const GLuint s = *src; - texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F); - texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F); - texel[BCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F); - texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F); -} - - -static void -FETCH(R10G10B10A2_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - const GLuint s = *src; - texel[RCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F); - texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F); - texel[BCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F); - texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F); -} - - -static void -FETCH(R8G8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 ); - texel[BCOMP] = 0.0; - texel[ACOMP] = 1.0; -} - - -static void -FETCH(G8R8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 ); - texel[GCOMP] = UBYTE_TO_FLOAT( s & 0xff ); - texel[BCOMP] = 0.0; - texel[ACOMP] = 1.0; -} - - -static void -FETCH(L4A4_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = (s & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); -} - - -static void -FETCH(L8A8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = UBYTE_TO_FLOAT( s & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( s >> 8 ); -} - - -static void -FETCH(R_UNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT(s); - texel[GCOMP] = 0.0; - texel[BCOMP] = 0.0; - texel[ACOMP] = 1.0; -} - - -static void -FETCH(R_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = USHORT_TO_FLOAT(s); - texel[GCOMP] = 0.0; - texel[BCOMP] = 0.0; - texel[ACOMP] = 1.0; -} - - -static void -FETCH(A8L8_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = UBYTE_TO_FLOAT( s >> 8 ); - texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); -} - - -static void -FETCH(R16G16_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = USHORT_TO_FLOAT( s & 0xffff ); - texel[GCOMP] = USHORT_TO_FLOAT( s >> 16 ); - texel[BCOMP] = 0.0; - texel[ACOMP] = 1.0; -} - - -static void -FETCH(G16R16_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = USHORT_TO_FLOAT( s >> 16 ); - texel[GCOMP] = USHORT_TO_FLOAT( s & 0xffff ); - texel[BCOMP] = 0.0; - texel[ACOMP] = 1.0; -} - - -static void -FETCH(L16A16_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff ); - texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 ); -} - - -static void -FETCH(A16L16_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 ); - texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff ); -} - - -static void -FETCH(B2G3R3_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - const GLubyte s = *src; - texel[RCOMP] = ((s >> 5) & 0x7) * (1.0F / 7.0F); - texel[GCOMP] = ((s >> 2) & 0x7) * (1.0F / 7.0F); - texel[BCOMP] = ((s ) & 0x3) * (1.0F / 3.0F); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(A_UNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = UBYTE_TO_FLOAT( src[0] ); -} - - -static void -FETCH(A_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = USHORT_TO_FLOAT( src[0] ); -} - - -static void -FETCH(L_UNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(L_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = USHORT_TO_FLOAT( src[0] ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(I_UNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = UBYTE_TO_FLOAT( src[0] ); -} - - -static void -FETCH(I_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = USHORT_TO_FLOAT( src[0] ); -} - - -static void -FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(src[2]); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(src[1]); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) ); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */ -} - - -static void -FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ -} - - -static void -FETCH(A8R8G8B8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) ); - texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); /* linear! */ -} - - -static void -FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff ); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ -} - - -static void -FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff ); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(X8B8G8R8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) ); - texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(L_SRGB8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s & 0xff); - texel[ACOMP] = UBYTE_TO_FLOAT(s >> 8); /* linear */ -} - - -static void -FETCH(A8L8_SRGB)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s >> 8); - texel[ACOMP] = UBYTE_TO_FLOAT(s & 0xff); /* linear */ -} - - -static void -FETCH(RGBA_SINT8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 4); - texel[RCOMP] = (GLfloat) src[0]; - texel[GCOMP] = (GLfloat) src[1]; - texel[BCOMP] = (GLfloat) src[2]; - texel[ACOMP] = (GLfloat) src[3]; -} - - -static void -FETCH(RGBA_SINT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort *src = TEXEL_ADDR(GLshort, texImage, i, j, k, 4); - texel[RCOMP] = (GLfloat) src[0]; - texel[GCOMP] = (GLfloat) src[1]; - texel[BCOMP] = (GLfloat) src[2]; - texel[ACOMP] = (GLfloat) src[3]; -} - - -static void -FETCH(RGBA_SINT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLint *src = TEXEL_ADDR(GLint, texImage, i, j, k, 4); - texel[RCOMP] = (GLfloat) src[0]; - texel[GCOMP] = (GLfloat) src[1]; - texel[BCOMP] = (GLfloat) src[2]; - texel[ACOMP] = (GLfloat) src[3]; -} - - -static void -FETCH(RGBA_UINT8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); - texel[RCOMP] = (GLfloat) src[0]; - texel[GCOMP] = (GLfloat) src[1]; - texel[BCOMP] = (GLfloat) src[2]; - texel[ACOMP] = (GLfloat) src[3]; -} - - -static void -FETCH(RGBA_UINT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 4); - texel[RCOMP] = (GLfloat) src[0]; - texel[GCOMP] = (GLfloat) src[1]; - texel[BCOMP] = (GLfloat) src[2]; - texel[ACOMP] = (GLfloat) src[3]; -} - - -static void -FETCH(RGBA_UINT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 4); - texel[RCOMP] = (GLfloat) src[0]; - texel[GCOMP] = (GLfloat) src[1]; - texel[BCOMP] = (GLfloat) src[2]; - texel[ACOMP] = (GLfloat) src[3]; -} - - -static void -FETCH(R_SNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( s ); - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(A_SNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1); - texel[RCOMP] = 0.0F; - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = BYTE_TO_FLOAT_TEX( s ); -} - - -static void -FETCH(L_SNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = BYTE_TO_FLOAT_TEX( s ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(I_SNORM8)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = BYTE_TO_FLOAT_TEX( s ); -} - - -static void -FETCH(R8G8_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) ); - texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) ); - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(L8A8_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) ); - texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) ); -} - - -static void -FETCH(A8L8_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) ); - texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) ); -} - - -static void -FETCH(X8B8G8R8_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) ); - texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) ); - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) ); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(A8B8G8R8_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) ); - texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) ); - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) ); - texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) ); -} - - -static void -FETCH(R8G8B8A8_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) ); - texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) ); - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) ); - texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) ); -} - - -static void -FETCH(R_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = SHORT_TO_FLOAT_TEX( s ); - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(A_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = 0.0F; - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = SHORT_TO_FLOAT_TEX( s ); -} - - -static void -FETCH(L_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = SHORT_TO_FLOAT_TEX( s ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(I_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = SHORT_TO_FLOAT_TEX( s ); -} - - -static void -FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2); - texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); - texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] ); - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); - texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[1] ); -} - - -static void - -FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 3); - texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); - texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] ); - texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[2] ); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 4); - texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] ); - texel[GCOMP] = SHORT_TO_FLOAT_TEX( s[1] ); - texel[BCOMP] = SHORT_TO_FLOAT_TEX( s[2] ); - texel[ACOMP] = SHORT_TO_FLOAT_TEX( s[3] ); -} - - -static void -FETCH(RGBA_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4); - texel[RCOMP] = USHORT_TO_FLOAT( s[0] ); - texel[GCOMP] = USHORT_TO_FLOAT( s[1] ); - texel[BCOMP] = USHORT_TO_FLOAT( s[2] ); - texel[ACOMP] = USHORT_TO_FLOAT( s[3] ); -} - - -static void -FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4); - texel[RCOMP] = USHORT_TO_FLOAT(s[0]); - texel[GCOMP] = USHORT_TO_FLOAT(s[1]); - texel[BCOMP] = USHORT_TO_FLOAT(s[2]); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(RGBX_FLOAT16)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLhalfARB *s = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4); - texel[RCOMP] = _mesa_half_to_float(s[0]); - texel[GCOMP] = _mesa_half_to_float(s[1]); - texel[BCOMP] = _mesa_half_to_float(s[2]); - texel[ACOMP] = 1.0f; -} - - -static void -FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *s = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4); - texel[RCOMP] = s[0]; - texel[GCOMP] = s[1]; - texel[BCOMP] = s[2]; - texel[ACOMP] = 1.0f; -} - - -/** - * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. - */ -static void -FETCH(YCBCR)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */ - const GLushort *src1 = src0 + 1; /* odd */ - const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */ - const GLubyte cb = *src0 & 0xff; /* chroma U */ - const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */ - const GLubyte cr = *src1 & 0xff; /* chroma V */ - const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ - GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); - GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); - GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); - r *= (1.0F / 255.0F); - g *= (1.0F / 255.0F); - b *= (1.0F / 255.0F); - texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); - texel[GCOMP] = CLAMP(g, 0.0F, 1.0F); - texel[BCOMP] = CLAMP(b, 0.0F, 1.0F); - texel[ACOMP] = 1.0F; -} - - -/** - * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. - */ -static void -FETCH(YCBCR_REV)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */ - const GLushort *src1 = src0 + 1; /* odd */ - const GLubyte y0 = *src0 & 0xff; /* luminance */ - const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */ - const GLubyte y1 = *src1 & 0xff; /* luminance */ - const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */ - const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ - GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); - GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); - GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); - r *= (1.0F / 255.0F); - g *= (1.0F / 255.0F); - b *= (1.0F / 255.0F); - texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); - texel[GCOMP] = CLAMP(g, 0.0F, 1.0F); - texel[BCOMP] = CLAMP(b, 0.0F, 1.0F); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(S8_UINT_Z24_UNORM)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - /* only return Z, not stencil data */ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - texel[0] = (GLfloat) (((*src) >> 8) * scale); - ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM || - texImage->Base.TexFormat == MESA_FORMAT_X8_UINT_Z24_UNORM); - ASSERT(texel[0] >= 0.0F); - ASSERT(texel[0] <= 1.0F); -} - - -static void -FETCH(Z24_UNORM_S8_UINT)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - /* only return Z, not stencil data */ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale); - ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_S8_UINT || - texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_X8_UINT); - ASSERT(texel[0] >= 0.0F); - ASSERT(texel[0] <= 1.0F); -} - - -static void -FETCH(R9G9B9E5_FLOAT)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - rgb9e5_to_float3(*src, texel); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(R11G11B10_FLOAT)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - r11g11b10f_to_float3(*src, texel); - texel[ACOMP] = 1.0F; -} - - -static void -FETCH(Z32_FLOAT_S8X24_UINT)(const struct swrast_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); - texel[RCOMP] = src[0]; - texel[GCOMP] = 0.0F; - texel[BCOMP] = 0.0F; - texel[ACOMP] = 1.0F; -} - - +#define FETCH_Z(x, type, size) \ + static void \ + FETCH(x) (const struct swrast_texture_image *texImage, \ + GLint i, GLint j, GLint k, GLfloat *texel) \ + { \ + const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \ + _mesa_unpack_float_z_row(MESA_FORMAT_##x, 1, src, texel); \ + } + +#define FETCH_RGBA(x, type, size) \ + static void \ + FETCH(x) (const struct swrast_texture_image *texImage, \ + GLint i, GLint j, GLint k, GLfloat *texel) \ + { \ + const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \ + _mesa_unpack_rgba_row(MESA_FORMAT_##x, 1, src, (GLvoid *)texel); \ + } + +FETCH_Z(Z_UNORM32, GLuint, 1) +FETCH_Z(Z_UNORM16, GLushort, 1) +FETCH_Z(S8_UINT_Z24_UNORM, GLuint, 1) /* only return Z, not stencil data */ +FETCH_Z(Z24_UNORM_S8_UINT, GLuint, 1) /* only return Z, not stencil data */ +FETCH_Z(Z32_FLOAT_S8X24_UINT, GLfloat, 2) + +FETCH_RGBA(RGBA_FLOAT32, GLfloat, 4) +FETCH_RGBA(RGBA_FLOAT16, GLhalfARB, 4) +FETCH_RGBA(RGB_FLOAT32, GLfloat, 3) +FETCH_RGBA(RGB_FLOAT16, GLhalfARB, 3) +FETCH_RGBA(A_FLOAT32, GLfloat, 1) +FETCH_RGBA(A_FLOAT16, GLhalfARB, 1) +FETCH_RGBA(L_FLOAT32, GLfloat, 1) +FETCH_RGBA(L_FLOAT16, GLhalfARB, 1) +FETCH_RGBA(LA_FLOAT32, GLfloat, 2) +FETCH_RGBA(LA_FLOAT16, GLhalfARB, 2) +FETCH_RGBA(I_FLOAT32, GLfloat, 1) +FETCH_RGBA(I_FLOAT16, GLhalfARB, 1) +FETCH_RGBA(R_FLOAT32, GLfloat, 1) +FETCH_RGBA(R_FLOAT16, GLhalfARB, 1) +FETCH_RGBA(RG_FLOAT32, GLfloat, 2) +FETCH_RGBA(RG_FLOAT16, GLhalfARB, 2) +FETCH_RGBA(A8B8G8R8_UNORM, GLuint, 1) +FETCH_RGBA(R8G8B8A8_UNORM, GLuint, 1) +FETCH_RGBA(B8G8R8A8_UNORM, GLuint, 1) +FETCH_RGBA(A8R8G8B8_UNORM, GLuint, 1) +FETCH_RGBA(X8B8G8R8_UNORM, GLuint, 1) +FETCH_RGBA(R8G8B8X8_UNORM, GLuint, 1) +FETCH_RGBA(B8G8R8X8_UNORM, GLuint, 1) +FETCH_RGBA(X8R8G8B8_UNORM, GLuint, 1) +FETCH_RGBA(BGR_UNORM8, GLubyte, 3) +FETCH_RGBA(RGB_UNORM8, GLubyte, 3) +FETCH_RGBA(B5G6R5_UNORM, GLushort, 1) +FETCH_RGBA(R5G6B5_UNORM, GLushort, 1) +FETCH_RGBA(B4G4R4A4_UNORM, GLushort, 1) +FETCH_RGBA(A4R4G4B4_UNORM, GLushort, 1) +FETCH_RGBA(A1B5G5R5_UNORM, GLushort, 1) +FETCH_RGBA(B5G5R5A1_UNORM, GLushort, 1) +FETCH_RGBA(A1R5G5B5_UNORM, GLushort, 1) +FETCH_RGBA(B10G10R10A2_UNORM, GLuint, 1) +FETCH_RGBA(R10G10B10A2_UNORM, GLuint, 1) +FETCH_RGBA(R8G8_UNORM, GLushort, 1) +FETCH_RGBA(G8R8_UNORM, GLushort, 1) +FETCH_RGBA(L4A4_UNORM, GLubyte, 1) +FETCH_RGBA(L8A8_UNORM, GLushort, 1) +FETCH_RGBA(R_UNORM8, GLubyte, 1) +FETCH_RGBA(R_UNORM16, GLushort, 1) +FETCH_RGBA(A8L8_UNORM, GLushort, 1) +FETCH_RGBA(R16G16_UNORM, GLuint, 1) +FETCH_RGBA(G16R16_UNORM, GLuint, 1) +FETCH_RGBA(L16A16_UNORM, GLuint, 1) +FETCH_RGBA(A16L16_UNORM, GLuint, 1) +FETCH_RGBA(B2G3R3_UNORM, GLubyte, 1) +FETCH_RGBA(A_UNORM8, GLubyte, 1) +FETCH_RGBA(A_UNORM16, GLushort, 1) +FETCH_RGBA(L_UNORM8, GLubyte, 1) +FETCH_RGBA(L_UNORM16, GLushort, 1) +FETCH_RGBA(I_UNORM8, GLubyte, 1) +FETCH_RGBA(I_UNORM16, GLushort, 1) +FETCH_RGBA(BGR_SRGB8, GLubyte, 3) +FETCH_RGBA(A8B8G8R8_SRGB, GLuint, 1) +FETCH_RGBA(B8G8R8A8_SRGB, GLuint, 1) +FETCH_RGBA(A8R8G8B8_SRGB, GLuint, 1) +FETCH_RGBA(R8G8B8A8_SRGB, GLuint, 1) +FETCH_RGBA(R8G8B8X8_SRGB, GLuint, 1) +FETCH_RGBA(X8B8G8R8_SRGB, GLuint, 1) +FETCH_RGBA(L_SRGB8, GLubyte, 1) +FETCH_RGBA(L8A8_SRGB, GLushort, 1) +FETCH_RGBA(A8L8_SRGB, GLushort, 2) +FETCH_RGBA(RGBA_SINT8, GLbyte, 4) +FETCH_RGBA(RGBA_SINT16, GLshort, 4) +FETCH_RGBA(RGBA_SINT32, GLint, 4) +FETCH_RGBA(RGBA_UINT8, GLubyte, 4) +FETCH_RGBA(RGBA_UINT16, GLushort, 4) +FETCH_RGBA(RGBA_UINT32, GLuint, 4) +FETCH_RGBA(R_SNORM8, GLbyte, 1) +FETCH_RGBA(A_SNORM8, GLbyte, 1) +FETCH_RGBA(L_SNORM8, GLbyte, 1) +FETCH_RGBA(I_SNORM8, GLbyte, 1) +FETCH_RGBA(R8G8_SNORM, GLshort, 1) +FETCH_RGBA(L8A8_SNORM, GLshort, 1) +FETCH_RGBA(A8L8_SNORM, GLshort, 1) +FETCH_RGBA(X8B8G8R8_SNORM, GLint, 1) +FETCH_RGBA(A8B8G8R8_SNORM, GLint, 1) +FETCH_RGBA(R8G8B8A8_SNORM, GLint, 1) +FETCH_RGBA(R_SNORM16, GLshort, 1) +FETCH_RGBA(A_SNORM16, GLshort, 1) +FETCH_RGBA(L_SNORM16, GLshort, 1) +FETCH_RGBA(I_SNORM16, GLshort, 1) +FETCH_RGBA(R16G16_SNORM, GLshort, 2) +FETCH_RGBA(LA_SNORM16, GLshort, 2) +FETCH_RGBA(RGB_SNORM16, GLshort, 3) +FETCH_RGBA(RGBA_SNORM16, GLshort, 4) +FETCH_RGBA(RGBA_UNORM16, GLushort, 4) +FETCH_RGBA(RGBX_UNORM16, GLushort, 4) +FETCH_RGBA(RGBX_FLOAT16, GLhalfARB, 4) +FETCH_RGBA(RGBX_FLOAT32, GLfloat, 4) +FETCH_RGBA(YCBCR, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */ +FETCH_RGBA(YCBCR_REV, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */ +FETCH_RGBA(R9G9B9E5_FLOAT, GLuint, 1) +FETCH_RGBA(R11G11B10_FLOAT, GLuint, 1) #undef TEXEL_ADDR #undef DIM #undef FETCH +#undef FETCH_Z +#undef FETCH_RGBA |