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authorKendall Bennett <[email protected]>2003-10-08 01:53:30 +0000
committerKendall Bennett <[email protected]>2003-10-08 01:53:30 +0000
commit2cdd699a77f7801b1e37b72108a33fa95354e67a (patch)
tree09e9862652847f7eeeb6258620fb2012c8e6e90c /src/mesa/swrast
parent4e5b58f48382862922dbc387080bfb2378a43b47 (diff)
More SciTech SNAP specific changes to glheader.h. Also modified the macros
in swrast/s_spantemp.h to allow dithering to be used in the SNAP drivers.
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_spantemp.h26
1 files changed, 16 insertions, 10 deletions
diff --git a/src/mesa/swrast/s_spantemp.h b/src/mesa/swrast/s_spantemp.h
index c48b35b90a8..df08f14760a 100644
--- a/src/mesa/swrast/s_spantemp.h
+++ b/src/mesa/swrast/s_spantemp.h
@@ -33,9 +33,15 @@
* SPAN_VARS to declare any local variables
* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
* INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
- * STORE_RGB_PIXEL(P, R, G, B) to store RGB values in pixel P
- * STORE_RGBA_PIXEL(P, R, G, B, A) to store RGBA values in pixel P
+ * STORE_RGB_PIXEL(P, X, Y, R, G, B) to store RGB values in pixel P
+ * STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) to store RGBA values in pixel P
* FETCH_RGBA_PIXEL(R, G, B, A, P) to fetch RGBA values from pixel P
+ *
+ * Note that in the above STORE_RGBx_PIXEL macros, we also pass in the (X,Y)
+ * coordinates for the pixels to be stored, which enables dithering in 8-bit
+ * and 15/16-bit display modes. Most undithered modes or 24/32-bit display
+ * modes will simply ignore the passed in (X,Y) values.
+ *
* For color index mode:
* STORE_CI_PIXEL(P, CI) to store a color index in pixel P
* FETCH_CI_PIXEL(CI, P) to fetch a pixel index from pixel P
@@ -56,7 +62,7 @@ NAME(write_rgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
if (mask) {
for (i = 0; i < n; i++) {
if (mask[i]) {
- STORE_RGBA_PIXEL(pixel, rgba[i][RCOMP], rgba[i][GCOMP],
+ STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP], rgba[i][ACOMP]);
}
INC_PIXEL_PTR(pixel);
@@ -64,7 +70,7 @@ NAME(write_rgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
}
else {
for (i = 0; i < n; i++) {
- STORE_RGBA_PIXEL(pixel, rgba[i][RCOMP], rgba[i][GCOMP],
+ STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP], rgba[i][ACOMP]);
INC_PIXEL_PTR(pixel);
}
@@ -83,7 +89,7 @@ NAME(write_rgb_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
if (mask) {
for (i = 0; i < n; i++) {
if (mask[i]) {
- STORE_RGB_PIXEL(pixel, rgb[i][RCOMP], rgb[i][GCOMP],
+ STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]);
}
INC_PIXEL_PTR(pixel);
@@ -91,7 +97,7 @@ NAME(write_rgb_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
}
else {
for (i = 0; i < n; i++) {
- STORE_RGB_PIXEL(pixel, rgb[i][RCOMP], rgb[i][GCOMP],
+ STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]);
INC_PIXEL_PTR(pixel);
}
@@ -110,7 +116,7 @@ NAME(write_monorgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
if (mask) {
for (i = 0; i < n; i++) {
if (mask[i]) {
- STORE_RGBA_PIXEL(pixel, color[RCOMP], color[GCOMP],
+ STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP],
color[BCOMP], color[ACOMP]);
}
INC_PIXEL_PTR(pixel);
@@ -118,7 +124,7 @@ NAME(write_monorgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
}
else {
for (i = 0; i < n; i++) {
- STORE_RGBA_PIXEL(pixel, color[RCOMP], color[GCOMP],
+ STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP],
color[BCOMP], color[ACOMP]);
INC_PIXEL_PTR(pixel);
}
@@ -138,7 +144,7 @@ NAME(write_rgba_pixels)( const GLcontext *ctx, GLuint n,
for (i = 0; i < n; i++) {
if (mask[i]) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_RGBA_PIXEL(pixel, rgba[i][RCOMP], rgba[i][GCOMP],
+ STORE_RGBA_PIXEL(pixel, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP], rgba[i][ACOMP]);
}
}
@@ -157,7 +163,7 @@ NAME(write_monorgba_pixels)( const GLcontext *ctx,
for (i = 0; i < n; i++) {
if (mask[i]) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_RGBA_PIXEL(pixel, color[RCOMP], color[GCOMP],
+ STORE_RGBA_PIXEL(pixel, x[i], y[i], color[RCOMP], color[GCOMP],
color[BCOMP], color[ACOMP]);
}
}