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authorBrian Paul <[email protected]>2012-01-16 10:54:41 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:10 -0700
commitbd3c10c0f0c60ab3421c2da2eab814edc2296cb0 (patch)
tree936f9ce4cafba10935227e75169bc6b7a8675cfc /src/mesa/swrast
parentecb8594c184f5daa2f5a735e42ee24e7d110aa9f (diff)
swrast: s/Data/Map/ in swrast_texture_image
To indicate that it points to mapped texture memory.
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_context.h2
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h6
-rw-r--r--src/mesa/swrast/s_texfilter.c4
-rw-r--r--src/mesa/swrast/s_texture.c8
-rw-r--r--src/mesa/swrast/s_triangle.c8
5 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 0a383aa3bff..3391600e120 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -142,7 +142,7 @@ struct swrast_texture_image
GLint RowStride; /**< Padded width in units of texels */
GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
each 2D slice in 'Data', in texels */
- GLubyte *Data; /**< Image data, accessed via FetchTexel() */
+ GLubyte *Map; /**< Pointer to mapped image memory */
/** Malloc'd texture memory */
GLubyte *Buffer;
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index 877c29c9b74..f1a2ed699ea 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -43,7 +43,7 @@
#if DIM == 1
#define TEXEL_ADDR( type, image, i, j, k, size ) \
- ((void) (j), (void) (k), ((type *)(image)->Data + (i) * (size)))
+ ((void) (j), (void) (k), ((type *)(image)->Map + (i) * (size)))
#define FETCH(x) fetch_texel_1d_##x
@@ -51,14 +51,14 @@
#define TEXEL_ADDR( type, image, i, j, k, size ) \
((void) (k), \
- ((type *)(image)->Data + ((image)->RowStride * (j) + (i)) * (size)))
+ ((type *)(image)->Map + ((image)->RowStride * (j) + (i)) * (size)))
#define FETCH(x) fetch_texel_2d_##x
#elif DIM == 3
#define TEXEL_ADDR( type, image, i, j, k, size ) \
- ((type *)(image)->Data + ((image)->ImageOffsets[k] \
+ ((type *)(image)->Map + ((image)->ImageOffsets[k] \
+ (image)->RowStride * (j) + (i)) * (size))
#define FETCH(x) fetch_texel_3d_##x
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 21b55a8017e..d142d3d0762 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1380,7 +1380,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
GLint i = IFLOOR(texcoords[k][0] * width) & colMask;
GLint j = IFLOOR(texcoords[k][1] * height) & rowMask;
GLint pos = (j << shift) | i;
- GLubyte *texel = swImg->Data + 3 * pos;
+ GLubyte *texel = swImg->Map + 3 * pos;
rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]);
rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]);
rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]);
@@ -1424,7 +1424,7 @@ opt_sample_rgba_2d(struct gl_context *ctx,
const GLint col = IFLOOR(texcoords[i][0] * width) & colMask;
const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask;
const GLint pos = (row << shift) | col;
- const GLuint texel = *((GLuint *) swImg->Data + pos);
+ const GLuint texel = *((GLuint *) swImg->Map + pos);
rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) );
rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff );
rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff );
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 337a52f32a0..a50018dfd4b 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -247,7 +247,7 @@ _swrast_map_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
swrast_texture_image(texImage);
/* XXX we'll eventually call _swrast_map_teximage() here */
- swImage->Data = swImage->Buffer;
+ swImage->Map = swImage->Buffer;
}
}
}
@@ -268,7 +268,7 @@ _swrast_unmap_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
= swrast_texture_image(texImage);
/* XXX we'll eventually call _swrast_unmap_teximage() here */
- swImage->Data = NULL;
+ swImage->Map = NULL;
}
}
}
@@ -337,11 +337,11 @@ map_unmap_renderbuffers(struct gl_context *ctx,
if (map) {
/* XXX we'll eventually call _swrast_map_teximage() here */
- swImage->Data = swImage->Buffer;
+ swImage->Map = swImage->Buffer;
}
else {
/* XXX we'll eventually call _swrast_unmap_teximage() here */
- swImage->Data = NULL;
+ swImage->Map = NULL;
}
}
}
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 43deaf47b96..4d815c5d675 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -132,7 +132,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) swImg->Data; \
+ const GLubyte *texture = (const GLubyte *) swImg->Map; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
@@ -189,7 +189,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) swImg->Data; \
+ const GLubyte *texture = (const GLubyte *) swImg->Map; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
@@ -543,7 +543,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
swrast_texture_image_const(texImg); \
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
- info.texture = (const GLchan *) swImg->Data; \
+ info.texture = (const GLchan *) swImg->Map; \
info.twidth_log2 = texImg->WidthLog2; \
info.smask = texImg->Width - 1; \
info.tmask = texImg->Height - 1; \
@@ -810,7 +810,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
obj->Image[0][obj->BaseLevel]; \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
- info.texture = (const GLchan *) swImg->Data; \
+ info.texture = (const GLchan *) swImg->Map; \
info.twidth_log2 = texImg->WidthLog2; \
info.smask = texImg->Width - 1; \
info.tmask = texImg->Height - 1; \